28th April 2004, 12:45 PM
The time limit of the per-day game mechanic is what I was worried about. Not the 30 day limit. The game must have the morning to night game mechanic in order to help the game player pace themselves and decide what to do for that day. That mechanic is still in the game, you can find many screen shots where it shows you the timer. However, there is no day-counter, which leads me to believe that the number of days no longer matters. The day to night timer also seems to disappear when you enter a cave or something like it. Just like in Zelda how outside the time of day changes until you enter a town or dungeon where time stops.
But the core gameplay will still revolve around getting your work done within the time between morning to night.
But the core gameplay will still revolve around getting your work done within the time between morning to night.