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Iwata interview...
#1
http://www.gamespy.com/articles/505/5052...?fromint=1

5 pages, nice read. (read it!)

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Nintendo HQ sure is a exciting building!
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#2
I see where they got the design of the GameCube from now. If that building was only purple (indigo) it would be the spitting image of the system.
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#3
No handle. :D
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#4
Dammit DMiller! You beat me to it! :D
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#5
I bet they have lots of cool stuff inside that building...
Sometimes you get the scorpion.
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#6
In that building, on someone's hard drive... is Zelda hentai.
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#7
Miyamoto's, I imagine. :D

What I would do to visit that building. Man oh man...
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#8
i have one pornographic zelda image. it's funny.
All the kids black and white, together we are dynamite.
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#9
Quote:What I would do to visit that building. Man oh man...

Come on, OB1! Let's go to Japan and break into Nintendo's headquarters!!
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#10
Alright!!!


*is too poor and lazy*
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#11
... come on someone read the article, it's interesting...
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#12
Quote:... come on someone read the article, it's interesting...

I'm too tired from all the AP History work I've been doing.

...

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James K. Polk!!

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Knights of Labor!!

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Battle of Bull Run!!

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...

...

THEY SHOT JAMES A. GARFIELD!!!! *head explodes ala Scanners*
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#13
They? But it was only one man! :)
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#14
I'll read it tomorrow.
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#15
Ok I'm reading the article, and as per usual Iwata says some crazy things.

Quote:"When it comes to the philosophy of making hardware, our philosophy is completely different than the direction Microsoft is taking," says Iwata. "I think they are simply looking toward beefed up technology for the next-generation console. And from the developers' and programmers' point of view, that kind of machine will be very difficult to work with. In the end, there will not be a sufficient reward in exchange for the hardships they will need to endure.
"That should create an opportunity for Nintendo because we are trying to make unique hardware -- not just a beefed-up version of GameCube, but something that will be easy to program. In the long run, that will make game development on our new system more profitable."
Since when is MS going to make their new system difficult to develop for? The X-Box is more powerful than the GC yet developers haven't expressed any problems developing for the X-Box. And with MS's very cool XNA plan, developing for the X-Box 2 should be a cinch.

Again this is just Nintendo's excuse to not make their next system as powerful as the competition's, which is a huge mistake.
Quote:According to Iwata, the technological jump from the current generation of consoles to the next will be so incremental that most consumers will hardly notice the difference. Perhaps he is correct, but he is hedging his bets.
I seriously hope he's joking. The new Unreal 3 tech demo is just a glimpse of what the next generation of gaming will be like, and it's already several times more graphically impressive than any game of 2004. If Nintendo is making their N5 technology with the hope that the next generation of systems won't look much better than the current generation, they are screwed.
Quote:"I think that its biggest shortcoming was that we were late in launching it," says Iwata. "Because of that delay, our competitors were able to create a large install base for their consoles. Even though it was easier for software developers to create games for GameCube, because of the delay, the developers had a chance to learn more about our competitors' machines. In the end, we could not match that advantage."

While that is part of the reason, it doesn't explain how MS has taken second place in North America and Europe.
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#16
Quote:They? But it was only one man!

Obviously you don't know anything about the "shot from the grassy knowl!!!111"!

...

Wait, that was JFK...
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#17
I thought that was Old Man Tarnerson.
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#18
Yeah, it was him too.
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#19
Quote:While that is part of the reason, it doesn't explain how MS has taken second place in North America and Europe.

They have to say that because they can't admit that there are other factors involved...


I seriously hope he's joking. The new Unreal 3 tech demo is just a glimpse of what the next generation of gaming will be like, and it's already several times more graphically impressive than any game of 2004. If Nintendo is making their N5 technology with the hope that the next generation of systems won't look much better than the current generation, they are screwed.[/QUOTE]

Still, I'm sure that whatever hardware they end up with will be competitive. He doesn't say that they'd have it be far behind, just that they'd want it to things that are different as well...

Quote:Since when is MS going to make their new system difficult to develop for? The X-Box is more powerful than the GC yet developers haven't expressed any problems developing for the X-Box. And with MS's very cool XNA plan, developing for the X-Box 2 should be a cinch.

Again this is just Nintendo's excuse to not make their next system as powerful as the competition's, which is a huge mistake.

... Microsoft? Easy to program for? Uh, those are in the same sentence? :)
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#20
The X-Box is reportedly very easy to develop for, and MS's XNA idea has many developers extremely excited.
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#21
Very easy for people who are used to developing for PCs, I'm sure...
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#22
And that's a bad thing because...
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#23
It doesn't mean it's easy, just that they're used to it. :)

So the comments that the PS2 had a lead they couldn't match did have truth to them, the developers had time to get used to the complexity of the PS2...
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#24
It's still easy.
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#25
Because the XBN will be running, supposedly, more Mac-like hardware? :D
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#26
XBN?
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#27
X-Box Next!
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#28
It's not going to be like a mac.
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#29
Then what is it?
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#30
Erm
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#31
As in haven't we heard that it'll change the hardware platform, etc, dramatically? To something more Maclike (or Gamecubelike?)?
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#32
I have no idea what you're trying to say...
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#33
Macs use CPUs manufactured by IBM, and so does the Gamecube and so will the X-Box Next. The current X-Boxes use Pentiums.

I don't see, however, how that would make it very different to develop for. The only real difference would be the compiler they use for the code. And I'm sure Microsoft will provide that to developers along with any other neccessary tools.
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#34
Holy screwed up double posting!
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#35
With MS's XNA program or plan (whatever you want to call it), developing new games for the X-Box 2 should be even easier than developing for the N5. XNA was basically created to make development much easier and faster and to make the transition from old hardware to new hardware seemless.
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#36
Do you think the consoles will launch at the same time?
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#37
Yes, the IBM CPU. And the many rumors of no backwards compatibility. The fact that it's leaving NVidia for ATI also says that there are big changes in the X-Box 2... 'More Maclike' doesn't sound like a bad characterization to me. Whether it's good or bad, I don't know, but it seems to be what's happening.
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#38
So because it will use an IBM CPU and an ATI card it's mac-like? Erm
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#39
Not so much the ATI thing, but IBM... well, IBM makes Mac-like CPUs. Like, oh, the one in the Gamecube? :)
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#40
That doesn't make it Mac-like.
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#41
I wish I was Mac-like.
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#42
You are, bubba. You are.
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#43
Huh. I always thought I was more of a Von Neumann.
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#44
Only in Truffles.
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#45
And why not?
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#46
Why not truffles?
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#47
And why doesn't a IBM CPU and that other stuff make it closer to a mac (hardware-wise, obviously...)?
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#48
IBM also makes hardware for PCs. And what "other stuff" are you referring to? That's all you've got.
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#49
...incompatibility with X-Box games?

Look, of course it'll run some variant of an MS OS, but that doesn't mean the hardware won't be quite different.
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#50
So... because the hardware won't be the exact same and it won't be able to run X-Box games, it's Mac-like? Erm
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