25th March 2004, 10:59 PM
Quote: That reminds me of something but
for the life of me, I can't think of what. All I can remember is, for some reason, you of all people shouldn't mind that!
Of course Star Wars isn't original, it's basically an homage to a dozen different movies from a bygone era of filmmaking.
Quote:Xenogears easily trumps any storyline Zelda has had. Zelda games have great gameplay, better than Xenogears, but they storylines of all the games are cliche, repetitive, and usually plain. No game has a storyline as good as Xenogears, it's the reason I love the game so much.
Well NO SHIT! I don't play Zelda for the storyline, silly. Of course the story is simple, and in some cases pretty much nonexistant. I play it for the wonderful gameplay. Stories can enhance a game experience, but without gameplay all you have is... a bad game with a nice story. Which leads me to...
Quote:And, of course you mentioned Silent Hill just to piss me off. Or do you really prefer the much more mindless alternatives in the genre?
Well yes, I much prefer Eternal Darkness over SH as it much better gameplay. Silent Hill has atmosphere and mood in spades, but in terms of gameplay it's even worse than Resident Evil.
Quote:Unoriginal?! I've never once heard a storyline that amazing until I played that game! I loved it, as well as the very original combat system, with the only one similar being a game released around the same time called Legend of Legaia.
Then you must not have read many good scifi stories. Or any, really. The combat is not original at all, I can't see how you can say that. Combo-based turn-based combat systems have been done before. Xenogears just made it more repetitive. If there weren't stupid battles every five damn seconds I wouldn't have minded it, but unfortunately that was not the case.
Quote:I have to insist you give SH2 a second chance. It's the least-frightening of the series... most boring, gameplay-wise, but the story is very, very good. James Sunderland is probably one of the most genuinely tragic videogame characters ever. The complexity of his character, and how practically everyone and everything he sees is a reflection of his character is a mark of genius on the part of the creators. In my opinion, the mental experience is worth the lackluster gameplay.
I had to play it a second time before I began to really appreciate it.
In regards to the other two, you should definitely play the first before you play the third, as the third game is a direct sequel to the first. The other two Silent Hill games don't have the storyline complexity that 2 has, but they are more fun to play, both scarier and faster-paced. If you can overlook the very aged look of the first (and the crummy voice acting), play it with the lights out and the sound cranked, and before you leave the first area, you'll likely make mumbly in your trousers. SH1's the scariest in the series, and that's due much to the sound. 1 and 3 focus on the cult that is presumed responsible for Silent Hill being as screwy as it is, and I don't like that angle as much as I like the introspection of the second game, but it's done quite well, and even at it's worst moments, it's better than any Resident Evil game.
As I said, SH3 continues the story arc of the first game. It's probably the most action-oriented of the series, and the monsters are the most dangerous. It's a dark story and it's well told, but as I said, don't play it without finishing SH1, otherwise the main twists of the story won't have the same impact on you.
Of course it's better than RE, I do not like RE very much. I beat the first Silent Hill and am slowly making my way through SH2 and 3, but I just cannot stand the gameplay. The only reason I want to play them is for the atmosphere and story. If they fixed the gameplay I'd be extremely happy.