23rd March 2004, 10:46 AM
Weltall Wrote:Make it so that he accidentally stumbles into the sixth dungeon, using a map given to him telling him it leads to the first dungeon. As he runs away from the far-superior creatures inhabiting Six, he shakes them off... and he does so right in front of dungeon 1.
Or, the map gives him a very, very roundabout way of getting there, involving a 15 mile walk and going through a desert and forest. When he does finally make it, he sees that it was like a hundred feet from where he found the map.
Heh, that's a good idea. Maybe we will make it a funny game so that I can use some of your guys' ideas.
Laser Link Wrote:OB1 - I haven't worked in Java in a few years, and I never did get into the graphics libraries, but it wouldn't be hard to pick up at all. Although I had sort of promised myself that I would never write Java code again... But that's just my arrogant C programmer side coming out with it's contempt for (true) pointer-less and garbage-collecting languages. Alot of the good companies around here (like Lockheed-Martin) work with Java, so I'll probably have to use it for work anyway. It really is safer, and in truth I'm not good enough to take full advantage of the little extras C provides, and I still make enough stupid pointer and memory allocation mistakes that I probably should use Java. So all that to say, yes, I know Java. Sorry about the rant.
It's pretty cool that you guys have at least finished something and are determined to keep working on more. I tried to do a little Tetris thing a few years ago, and got sick of it and never got close to finishing.
We've found some good java engines so that's what we'll most likely use for our next game. :)