17th March 2004, 2:25 PM
My friend and I were discussing what our next game should be, and we've decided to spend a few months on a small 3D project, mainly so that my friend can gain some 3d programming experience and I can put my modeling, animating, and texturing abilities to the test. To make it as simple as possible we're going to make it play like a 2D game, and we think a 2.5D Zelda game would be a fun thing to create. Hey if that one dude could work on a 2D version of OoT and since we're going to give the game away for free, why not? Right now here's what we've decided upon:
-A small overworld, maybe half the size of LA's overworld. Possibly smaller.
-Two dungeons, with two bosses
-Art and controls as close to LttP as possible
I was thinking that it would be cool if the game would fill a specific Zelda plot hole, or just work within the Zelda continuity. So if you guys have any suggestions, please post them. I'm looking at you, DJ. ;)
-A small overworld, maybe half the size of LA's overworld. Possibly smaller.
-Two dungeons, with two bosses
-Art and controls as close to LttP as possible
I was thinking that it would be cool if the game would fill a specific Zelda plot hole, or just work within the Zelda continuity. So if you guys have any suggestions, please post them. I'm looking at you, DJ. ;)