19th March 2004, 11:57 AM
Quote:It's nothing against you OB1, but people (myself most definitely included) tend to be exciting when starting out a big new project, and then bored and tired of it until they abandon it. Like my 4-year-old RPG Maker project, or my countless Jedi Knight levels. People start stories, drawing ambitious art projects, building things---once the initial excitement of something dies down, so does the underlying drive to complete it.
I know what you mean, but I'm not like that. I take this very seriously as I want to become a game designer someday. A few months ago I came up with an idea for a 2D platformer and for the past few months my friend has been doing all of the programming while I've been working on all of the art. We plan on submitting this game to the Independent Game Developer's Conference in the fall. It will definitely be finished before the summer is over, and you can all have it for free (I'll also be asking for testers here in a few months once it nears completion). We're already planning our next games which will be 3D projects. Our first 3D game might be the Zelda game that this thread is about, and it's not just some "hey this would be cool but I'll probably get bored of it" kind of thing. Believe me, I'm going to try whatever I can to realize my goal of becoming a game designer.
So anyhow, does anyone have any serious ideas? DJ?