4th March 2004, 9:02 PM
Well, yeah they're fixed. Same in Prince of Persia. It'd have to be the controls on their own merits. The one problem is that if you hold in one direction and the camera changes, it's all weird now because if you keep holding and don't release, the controls are all pointing the way they were in the last camera. Hard to explain, but I think OB1 understands what I mean.
About the puzzles, yeah, that's what I said. No real reason except something like "the designer was an excentric person". I had no idea there were that many Frank Lloid Wrongs around. Still, I don't have a problem with that so much as how easy the puzzles are. Eh, well the main point of it is surviving horrible zombies and such.
Did you MEAN to say "jews" up there? I know you didn't, meaning that's a hilarious typo, unless Capcom really did have a "get the jew" puzzle in one of the RE games.
About the puzzles, yeah, that's what I said. No real reason except something like "the designer was an excentric person". I had no idea there were that many Frank Lloid Wrongs around. Still, I don't have a problem with that so much as how easy the puzzles are. Eh, well the main point of it is surviving horrible zombies and such.
Did you MEAN to say "jews" up there? I know you didn't, meaning that's a hilarious typo, unless Capcom really did have a "get the jew" puzzle in one of the RE games.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)