6th February 2004, 4:59 PM
Oh really? So then, it's not flat out guided like Fusion? That's good, I won't have some stupid computer locking and unlocking doors to FORCE me to take it's "advice" through most of the game. While it would be nice to be able to turn off the hint system, in a way having it permanently on means I won't accidently play an easier version when a harder version exists like with Prime (that was my main beef after all, not the system itself, just having no idea that it was on and that a harder mode was hidden in there).
If it really works EXACTLY like Prime, it'll give hints based on a timer and will generally only point to either a nearby save point that I would have found anyway or some room I was JUST ABOUT to enter (or at most one long straight hallway away from), and depending on my speed, won't show up that often anyway. However, seems the hints are activated by chozo statues instead, which is different. Eh, I'm sure it won't really spoil all that much, given how little the Prime hint mode gave away (I think it only helped me a few times, once when it helped me know which of two doors had a save point (and I was really low on health) and a couple times when it reminded me of something I forgot about (reminding is certainly different than providing new info)). Likely this will only end up doing that as well, though actually now that I think about it it'll end up pointing to boss rooms more often than not and giving me a distant thing to head towards. I will say that in those cases in Fusion, that distant room I knew I was trying to find was almost forgotten on my journey TO the place, concentrating more on finding ANY path than trying to get close to the little target.
If it really works EXACTLY like Prime, it'll give hints based on a timer and will generally only point to either a nearby save point that I would have found anyway or some room I was JUST ABOUT to enter (or at most one long straight hallway away from), and depending on my speed, won't show up that often anyway. However, seems the hints are activated by chozo statues instead, which is different. Eh, I'm sure it won't really spoil all that much, given how little the Prime hint mode gave away (I think it only helped me a few times, once when it helped me know which of two doors had a save point (and I was really low on health) and a couple times when it reminded me of something I forgot about (reminding is certainly different than providing new info)). Likely this will only end up doing that as well, though actually now that I think about it it'll end up pointing to boss rooms more often than not and giving me a distant thing to head towards. I will say that in those cases in Fusion, that distant room I knew I was trying to find was almost forgotten on my journey TO the place, concentrating more on finding ANY path than trying to get close to the little target.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)