5th March 2010, 9:12 PM
ABF, native resolution is fine so long as whatever resolution you use is a multiple of, or divisible by, that native resolution. Certain modern moniters have such high native resolutions that 640x480 is easily divisible into it, and by extension all lower resolutions which 640x480 is a multiple of. The other issue is, of course, proper aspect ratio, but most modern moniters can properly switch to a 4:8 ratio mode when needed. Keep in mind that some especially old programs are designed for very unusual aspect ratios for old resolutions where pixels were far "taller" than "wide".
Certain resolutions still don't properly work, but certain aspect ratio solutions can solve this simply by adding or subtracting the needed lines to eliminate odd "native resolution" effects, minimally noticed with small black bars on the top and bottom of the screen.
The sizes of modern screens over, your abomination, more than make up for this. You can always just keep that old thing around for the rare occasion of playing those games. You'll never find a better solution than this. No one makes CRTs any more.
Certain resolutions still don't properly work, but certain aspect ratio solutions can solve this simply by adding or subtracting the needed lines to eliminate odd "native resolution" effects, minimally noticed with small black bars on the top and bottom of the screen.
The sizes of modern screens over, your abomination, more than make up for this. You can always just keep that old thing around for the rare occasion of playing those games. You'll never find a better solution than this. No one makes CRTs any more.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)