8th October 2003, 10:20 AM
(This post was last modified: 8th October 2003, 12:10 PM by Dark Jaguar.)
Maybe you played it wrong :D, because I ended up in a lot of strafing battles. If you died so quickly, you could have turned up the health or something (though I found the health fine where it was). Maybe it was just the people you played it with. Eh, anyway I ended up in a lot of cool things. I have more PD battle stories than GE ones now, all hilarious.
Why, I remember a time when I was playing stationary king o' the hill in the temple against a team of sims with a friend. We had the thing covered and mined the walls outside the hill and had a turret or two and some weapons. I had a rocket launcher too (boom boom, yes yes) :D. Anyway, so we were racking up points since they just couldn't get in. Then, I happened to accidently target my friend with a rocket... I fired it moving backwards so it ended up travelling kinda slow, but still my friend ened up running around the edge of that small room with a rocket following close behind. Eventually, I end up getting too close to this chase and see it heading towards me, so I end up running around in the same circle. I was all like "eeeek! exploding death!". So, we ended up screaming and running for a good few minutes. Suddenly, a sim runs into the room (they managed to destroy the mines it would seem, the way sims normally destroy them :evil: ). This sim picked just the wrong time to come in, because the very entrance it ran into was the one that rocket was passing by. BOOM! Of course, it all worked out EXACTLY as I planned it :D.
Stuff like that couldn't happen in PD :D. I'm not sure what you mean by simpler game. It didn't have nearly as many options, but you can just ignore those options and use premade games just like in GE. The game PLAYS exactly like GE, so I don't see why PD isn't a pick up and play game (friends who never played it easily got into it, just like with GE). They only need to learn one more new move, the ability to switch gun functions, and they can go on. The other stuff, like the quick menu and so on, are fully optional and can just be ignored so you can instead just use the GE style of switching weapons.
Eh, oh well... To each their own I suppose. To me, PD just totally ownzered GE because it was everything GE had and a giant thing full of "more", and other non-corporeal concepts like that too. To you, it was.... sorry I have a hard time seeing why any aspect of PD was really a problem... you can just ignore all the extras and play GE style...
Why, I remember a time when I was playing stationary king o' the hill in the temple against a team of sims with a friend. We had the thing covered and mined the walls outside the hill and had a turret or two and some weapons. I had a rocket launcher too (boom boom, yes yes) :D. Anyway, so we were racking up points since they just couldn't get in. Then, I happened to accidently target my friend with a rocket... I fired it moving backwards so it ended up travelling kinda slow, but still my friend ened up running around the edge of that small room with a rocket following close behind. Eventually, I end up getting too close to this chase and see it heading towards me, so I end up running around in the same circle. I was all like "eeeek! exploding death!". So, we ended up screaming and running for a good few minutes. Suddenly, a sim runs into the room (they managed to destroy the mines it would seem, the way sims normally destroy them :evil: ). This sim picked just the wrong time to come in, because the very entrance it ran into was the one that rocket was passing by. BOOM! Of course, it all worked out EXACTLY as I planned it :D.
Stuff like that couldn't happen in PD :D. I'm not sure what you mean by simpler game. It didn't have nearly as many options, but you can just ignore those options and use premade games just like in GE. The game PLAYS exactly like GE, so I don't see why PD isn't a pick up and play game (friends who never played it easily got into it, just like with GE). They only need to learn one more new move, the ability to switch gun functions, and they can go on. The other stuff, like the quick menu and so on, are fully optional and can just be ignored so you can instead just use the GE style of switching weapons.
Eh, oh well... To each their own I suppose. To me, PD just totally ownzered GE because it was everything GE had and a giant thing full of "more", and other non-corporeal concepts like that too. To you, it was.... sorry I have a hard time seeing why any aspect of PD was really a problem... you can just ignore all the extras and play GE style...
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)