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    Tendo City Tendo City: Metropolitan District Tendo City The Metroid Zero Mission Countdown Thread

     
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    The Metroid Zero Mission Countdown Thread
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    #151
    3rd February 2004, 3:14 PM
    Cool.
    Sometimes you get the scorpion.
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    #152
    3rd February 2004, 3:14 PM
    If only it lasted for more than one day... *sigh*
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    A Black Falcon
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    #153
    3rd February 2004, 3:47 PM
    I refuse.
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    #154
    3rd February 2004, 3:51 PM
    Suit yourself. It's a really cool commercial.
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    #155
    3rd February 2004, 6:38 PM
    Hey, Captain Falcon changed!
    Sometimes you get the scorpion.
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    #156
    3rd February 2004, 6:56 PM
    Now instead of annoying its just ... there ... and a bit dumb. :)
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    #157
    4th February 2004, 11:53 AM
    Now you're dissing Frog and Toad??! Man, you've got some serious problems.
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    #158
    4th February 2004, 11:54 AM
    I can now confirm that Best Buy is going to be selling Zero Mission for $24.99 next week (it'll come out wednesday), so make sure you guys use those coupons that I told you about and you can get it for just $20! Wee!

    5 DAYS LEFT!!!!!!!!
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    #159
    4th February 2004, 12:10 PM (This post was last modified: 4th February 2004, 12:22 PM by OB1.)
    Nothing wrong with Frog and Toad the children's books, and it isa funny image, its just a pretty big sig...

    I don't care about the coupons, but I'll shut by big ugly face because I know how annoying it is when I complain about you telling us about these great deals.
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    #160
    4th February 2004, 12:23 PM
    Yeah guess what, I wasn't talking to you.
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    #161
    4th February 2004, 12:38 PM
    I know. :)
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    #162
    4th February 2004, 12:40 PM
    A Black Falcon Wrote:Nothing wrong with Frog and Toad the children's books, and it isa funny image, its just a pretty big sig...

    Here is how you fix that.
    YOU CANNOT HIDE FOREVER
    WE STAND AT THE DOOR
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    #163
    4th February 2004, 12:44 PM
    Its not hard to ignore. There are some forums where lots of people have massive image-laden sigs that I've been to... Infoceptor comes to mind...
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    #164
    4th February 2004, 12:44 PM
    Lol @ Welly
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    #165
    4th February 2004, 1:14 PM
    There are people on Infoceptor with a page-long sig, so I can get over a simple banner ad. :)
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    #166
    4th February 2004, 1:39 PM
    Poor, ABF. Still using 800x600. :(
    Sometimes you get the scorpion.
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    #167
    4th February 2004, 1:40 PM
    And he doesn't like PA, Bo Jackson, non-linear games.... that boy is messed up!
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    #168
    4th February 2004, 1:45 PM
    I don't like 1024x768. Tried it, disliked it. :)
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    #169
    4th February 2004, 1:52 PM
    :shake: I just don't know what to say...

    Quote:And he doesn't like PA, Bo Jackson, non-linear games.... that boy is messed up!

    Or Peter Jackson or frisbee!!
    Sometimes you get the scorpion.
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    #170
    4th February 2004, 1:55 PM
    OB1 made up the Peter Jackson thing. No basis in fact there. :)

    And I like some non-linear games... or at least somewhat non-linear games... I just don't mind when games are linear, unlike some people. I know some people complain that so many space sims (the X-Wing games, Freespace, etc...) are linear, but I don't mind that at all... but I liked the freedom in Fallout (can do what you want but there's a clear story) and Torment... which I actually wish had had more freedom... :)

    Oh, just don't confuse linearity with wanting some direction. Metroid Prime with the "help" on isn't linear, it just gives you direction. There is a difference there.
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    #171
    4th February 2004, 2:42 PM
    I didn't say anything about you not liking PJ (that's what I call him since we're buddies and stuff).
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    #172
    4th February 2004, 2:43 PM
    Oh so funny. Edited your post?
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    #173
    4th February 2004, 2:45 PM
    No GR edited his post. I was saying yes to you not liking Bo Jackson.
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    #174
    4th February 2004, 2:48 PM
    I didn't watch baseball in the early '90s, I just read about who won in the paper, so I was kind of disconnected from the actual players... I noticed when I started watching the Sox a lot in the later '90s that I started to know the players, which I hadn't done that much before... oh, I have a lot of baseball cards and know some names, but not like for more recent players...
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    #175
    4th February 2004, 2:52 PM
    ... okay...
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    #176
    4th February 2004, 7:43 PM
    Quote:No GR edited his post. I was saying yes to you not liking Bo Jackson.

    What?! You told me that ABF didn't like Peter Jackson! That's what you said!!
    Sometimes you get the scorpion.
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    #177
    4th February 2004, 7:46 PM
    I know, I saw it too GR... OB1 was just trying to annoy me...
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    #178
    4th February 2004, 7:50 PM
    No no, I said that ABF hates BO JACKSON.
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    #179
    4th February 2004, 7:55 PM
    Liar! ... or at least cover-upper!
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    #180
    4th February 2004, 8:17 PM
    Peter Jackson is cool though.
    Sometimes you get the scorpion.
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    #181
    4th February 2004, 8:19 PM
    I never said Peter Jackson.
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    #182
    4th February 2004, 8:22 PM
    We both know you did.

    And he is cool.
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    #183
    4th February 2004, 8:26 PM
    I didn't!
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    A Black Falcon
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    #184
    4th February 2004, 8:35 PM
    Yeah, and your sig doesn't have a frog in it.
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    #185
    4th February 2004, 8:36 PM
    I know...
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    #186
    4th February 2004, 8:40 PM
    Rolleyes
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    #187
    4th February 2004, 8:44 PM
    Hump
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    #188
    5th February 2004, 3:28 PM
    4 DAYS LEFT!!!!!!
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    #189
    5th February 2004, 3:39 PM
    And of course, the idiots at Gamespot have given another great Metroid title a lower-than-deserved score of 8.5. Why? Because it's short. Ugh. All Metroid games are short, guys!
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    #190
    5th February 2004, 7:07 PM
    Gamespot is teh stupid.
    Sometimes you get the scorpion.
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    #191
    5th February 2004, 7:12 PM
    So long as it isn't too short it's no problem for a Metroid game. I'd certainly complain if Prime had only been as long as the store demo of Prime, or fusion only as long as the store demo of Fusion (the first time I ever saw a CARTRIDGE demo), because that's too short even for Metroid. However, all things considering I expect to take at most 15 hours to get through a Metroid game the first time, and even then that's generally because I always take my time and take in the sights when playing them. That's enough time for that kind of game.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #192
    5th February 2004, 8:48 PM
    Quote:So long as it isn't too short it's no problem for a Metroid game. I'd certainly complain if Prime had only been as long as the store demo of Prime, or fusion only as long as the store demo of Fusion (the first time I ever saw a CARTRIDGE demo), because that's too short even for Metroid. However, all things considering I expect to take at most 15 hours to get through a Metroid game the first time, and even then that's generally because I always take my time and take in the sights when playing them. That's enough time for that kind of game.

    You never saw the storedemos of N64 games? There was a version of Excitebike 64 anyway just for the demo stand...
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    #193
    5th February 2004, 9:42 PM
    Yeah I played demos of Mario 64 back when the N64 came out...

    Oh and ZM is supposed to be a bit longer than Fusion. So about as long as Super Metroid if you close your eyes when the Chozo statues show you where to go (the hint system works just like Prime's, but I don't think you can turn it off).
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    #194
    5th February 2004, 9:48 PM
    I've played games in stores as far back as the SNES/Genesis era, but I'm not sure if those were store versions (demos) or just full games...
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    #195
    6th February 2004, 10:18 AM
    3DAYSLEFT!!!!!!!!!


    IGN posted their review, gave the game a 9.0. They said that like most Metroid games it's on the short side (why has this become a problem all of a sudden?), and that it's easy compared to Fusion. There is a hard mode, however, so if you're like me and replay every Metroid game a hundred times, it's not biggie. As for the hint system, it's always there and there will be a flashing light on the map, which kinda sucks. If only you could turn it off like in Prime...

    Man, it's so close...
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    #196
    6th February 2004, 4:59 PM
    Oh really? So then, it's not flat out guided like Fusion? That's good, I won't have some stupid computer locking and unlocking doors to FORCE me to take it's "advice" through most of the game. While it would be nice to be able to turn off the hint system, in a way having it permanently on means I won't accidently play an easier version when a harder version exists like with Prime (that was my main beef after all, not the system itself, just having no idea that it was on and that a harder mode was hidden in there).

    If it really works EXACTLY like Prime, it'll give hints based on a timer and will generally only point to either a nearby save point that I would have found anyway or some room I was JUST ABOUT to enter (or at most one long straight hallway away from), and depending on my speed, won't show up that often anyway. However, seems the hints are activated by chozo statues instead, which is different. Eh, I'm sure it won't really spoil all that much, given how little the Prime hint mode gave away (I think it only helped me a few times, once when it helped me know which of two doors had a save point (and I was really low on health) and a couple times when it reminded me of something I forgot about (reminding is certainly different than providing new info)). Likely this will only end up doing that as well, though actually now that I think about it it'll end up pointing to boss rooms more often than not and giving me a distant thing to head towards. I will say that in those cases in Fusion, that distant room I knew I was trying to find was almost forgotten on my journey TO the place, concentrating more on finding ANY path than trying to get close to the little target.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #197
    6th February 2004, 6:27 PM
    The times that the hints are most helpful is when you haven't played for a while or have forgotten where to go and it gives you direction... it's pretty frusterating to not only but stuck but to have no clue where to be. Especially if you don't play the game for a while...
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    #198
    6th February 2004, 9:39 PM
    Um, you are playing the games INCORRECTLY! You should play it all in one go, not play a little and then wait a few months. The game is designed with that sort of playing in mind.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    #199
    6th February 2004, 9:53 PM
    For the original Metroid it hardly takes months to not know where you are or where to go when there is no map...
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    #200
    8th February 2004, 12:47 PM
    ... what?
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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