21st February 2015, 9:39 AM
I'll go with TWINE then for a blue cart. I've got no particular interest in Hydro Thunder's lesser version. Battletanx sound pretty good, I'll stick with that.
I've heard that Rage Wars isn't all that good and doesn't really connect well with the other anyway. I'm also not exactly keen on searching high and low for a glitch free version of it. I'll go with Turok 2 then (and maybe Turok 3 if I enjoy 2). I'll just keep Rocket. It's got my "red" quota met quite well.
I'm also looking into other color carts for other systems. For the SNES, I've already got Killer Instinct (black). I know that Doom and Maximum Carnage are both red. However, I already own Doom. Hmm, was Maximum Carnage any good? I mean, it's by LJN... On Gameboy, I think I've got it all covered. I've got Donkey Kong Land, and every original GB version of Pokemon, so that's Yellow (twice), Red, Blue, Silver, Gold, and translucent blue (okay Crystal is actually a GBC exclusive game). I doubt I'll bother importing Pokemon Green (our blue) just for a green cart. (Check) Okay, turns out Japan never had color cart releases for the 1st gen pokemon games. Gold and Silver had colored carts, but they weren't even the right colors. Crystal was the same as our's though. Come to think of it, I think the only color cart for the Genesis was, again, a red Maximum Carnage. That complicates matters.
NES, outside of unlicensed carts, had Zelda and only Zelda as gold carts. (This may just be nostalgia, but the gold paint on those NES games is my favorite gold, extremely shiny compared to the duller gold used in later Zelda hardware.) Actually, there's also that gold championship cart, but I'm NOT going to bother with that, and I've got gold covered. The Famicom, on the other hand, that one's got a color for every season. I'm not even sure Famicom carts HAVE a default color. Just about every game had some sort of color, resulting in a LOT of overlap. Let's see, I've got "Robot Block" (stack up), which is white, Devil World (blue) and Mother (red). The Famicom carts were so unique that practically every single third party company had their own shell design on top of that (much like Atari, actually). Part of this comes from the simple fact that the Famicom (unlike the first design of the NES) had no lockout at all. Again, like the Atari. To that end, it's pretty easy to get the whole rainbow and make it up entirely of good games. However, my Famicom collecting is very limited by the simple fact that I stick with games I can understand (aside from Mother, which I bought to keep my translated ROM legal). I actually slapped together a famicom to NES converter using a converter board inside an older NES games and plastic parts from both a broken NES game and a Game Genie. It works, but not if the Famicom game has custom sound chips built in (none of mine do).
These days, instead of color carts we get color boxes. At some point, I should get Super Luigi U, as it's got a nice green case and sets a difficulty curve at Lost Levels... level.
I've heard that Rage Wars isn't all that good and doesn't really connect well with the other anyway. I'm also not exactly keen on searching high and low for a glitch free version of it. I'll go with Turok 2 then (and maybe Turok 3 if I enjoy 2). I'll just keep Rocket. It's got my "red" quota met quite well.
I'm also looking into other color carts for other systems. For the SNES, I've already got Killer Instinct (black). I know that Doom and Maximum Carnage are both red. However, I already own Doom. Hmm, was Maximum Carnage any good? I mean, it's by LJN... On Gameboy, I think I've got it all covered. I've got Donkey Kong Land, and every original GB version of Pokemon, so that's Yellow (twice), Red, Blue, Silver, Gold, and translucent blue (okay Crystal is actually a GBC exclusive game). I doubt I'll bother importing Pokemon Green (our blue) just for a green cart. (Check) Okay, turns out Japan never had color cart releases for the 1st gen pokemon games. Gold and Silver had colored carts, but they weren't even the right colors. Crystal was the same as our's though. Come to think of it, I think the only color cart for the Genesis was, again, a red Maximum Carnage. That complicates matters.
NES, outside of unlicensed carts, had Zelda and only Zelda as gold carts. (This may just be nostalgia, but the gold paint on those NES games is my favorite gold, extremely shiny compared to the duller gold used in later Zelda hardware.) Actually, there's also that gold championship cart, but I'm NOT going to bother with that, and I've got gold covered. The Famicom, on the other hand, that one's got a color for every season. I'm not even sure Famicom carts HAVE a default color. Just about every game had some sort of color, resulting in a LOT of overlap. Let's see, I've got "Robot Block" (stack up), which is white, Devil World (blue) and Mother (red). The Famicom carts were so unique that practically every single third party company had their own shell design on top of that (much like Atari, actually). Part of this comes from the simple fact that the Famicom (unlike the first design of the NES) had no lockout at all. Again, like the Atari. To that end, it's pretty easy to get the whole rainbow and make it up entirely of good games. However, my Famicom collecting is very limited by the simple fact that I stick with games I can understand (aside from Mother, which I bought to keep my translated ROM legal). I actually slapped together a famicom to NES converter using a converter board inside an older NES games and plastic parts from both a broken NES game and a Game Genie. It works, but not if the Famicom game has custom sound chips built in (none of mine do).
These days, instead of color carts we get color boxes. At some point, I should get Super Luigi U, as it's got a nice green case and sets a difficulty curve at Lost Levels... level.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)