9th August 2003, 5:51 PM
Quote:Originally posted by A Black Falcon
I have no idea why in B-T they changed the control scheme so much from DK64, because most of the controls are pretty much the same things but on different buttons... B instead of Z for teleport, different firing method (both are okay, and don't really change game pacing... they're just different...), etc. It'd have been easier if they left most of the controls the same... I see no reason to have changed most of them.
Totally different kinds of levels? Uhh.. .are you REALLY playing the same games as me? Because in my eyes the only difference that really matters is the banannas in DK64 -- the level designs themselves are VERY similar.
As for the gameplay, I still don't understand how you think they are different.
After playing each one of these games to death (death, I say!) I can very safely say that the levels in Banjo are far more clever and well-designed than the ones in DK64. DK64 doesn't even try to be new and original. It basically just copies Banjo's themes but does it worse.
The reason why you see no reason for the different control scheme is the same reason why you prefer DK64 over the Banjo games; you simply can't tell the difference between average platforming fare and near-perfection.
The gameplay is different because each game places different emphases on certain basic 3D paltformer aspects. In Banjo there is plenty of collecting just like most 3D platformers, but the emphasis is placed more on doing really cool, fun platforming in order to get the things that you need to collect, while DK is just about the collecting. There are very few real platforming bits in the game and the tasks are very menial. Most people that lived through the birth and growth of the 3D platforming genre agree with me. Back during the N64 days we would have to live on maybe two or three big releases per year, and we got very well aquanted with each game. The platforming genre was one of the biggest on the N64, so it is one that a lot of us are very particular about. Either we completely got sick of the genre or got really picky about it, only accepting the best. I'm the latter.
Quote:i can't speak for B-T but B-k feels very much like mario 64 and is a very good game. DK feels like crap.
Indeed.