30th July 2003, 12:20 PM
Quote:Car platformer? Never heard it called that and don't think it makes any sense whatsoever. It is a racing game with karts and weapons... nothing more.
Yes, you have Mario-ish tracks. So? Every game has a threme... and it makes it stand out but doesn't make it unique. Its not unique anymore...
I haven't played the original Mario Kart much at all, really... I never was talking about Super Mario Kart... just the series in general, mostly MK64 because that's the one I know.
Yes, it (the series) has weapons. And when the first Mario Kart came out it was a small change from what had gone before and was nice. But the weapons and Mario-theme tracks don't make it so unique, any more than any other racing game...
Saying Mario Kart is to Outrun as Gradius is to Wing Commander makes absolutely no sense. its more like what Gradius is to Star Soldier: Vanishing Earth.
Different gameplay systems with the same underlying philosophy.
I see no possible way that anyone could ever say that Mario Kart and games like Cruisn or Outrun are in different genres like Gradius and Wing Commander... its totally insane...
Your ignorance shines through yet again!
Calling Mario Kart a "racing platformer" is accurate because you use most of the items and power-ups from the Mario games and it has that fast of a pace. Now of course you don't jump from platform to platform like you do in Mario Bros., but everything else is very similar. I don't mean platformer in the strictest definition of the word, just that it's Mario Bros. on wheels.
When Mario Kart came out it was very different from any other racing game out there, just as much as Gradius is from Wing Commander. You of course do not know this because you weren't into games back then. Your view on this is from a post-Mario Kart perspective (where most racing games took something from that game) which is very limited, and it only makes you look like a fool when you argue about it.
Quote:You are letting your hatred color the objective viewpoint that while you hate that game (or, as GR points out, Serious Sam) they aren't actually bad games -- they are just games in a style you dislike.
There is a critical difference that you refuse to acknowledge. CRITICAL.
*waits to see OB1 ignore this difference and again say "If I hate it it must be bad and terrible and anyone who likes it is a complete moron!" like he always does*
Sure they aren't super deep or anything, but is that REALLY always necessary? What exactly is wrong with 'turn off your brain' games, like simple racing games, shooters, or 2d scrolling shooters like Star Soldier?
I can admire Serious Sam for doing mindless shooting well even if I don't like it, but the Cruisin' games don't do simple racing well! And I'm not the only one that hates the series. Every single Cruisin' game has been critically panned by just about every game reviewer in the world. If you like it, that's fine. But don't try to tell me what makes a good racing game when you enjoy a series that's hated so much by most in the gaming community.
Quote:But Wipeout plays very different from any games it takes ideas from... its not completely original sure but not really derivitive. Wipeout plays quite different from those games... of course most to all games aren't truly new, they just improve nicely on older ideas. Wipeout did that. So did Mario Kart.
Wipeout is F-Zero with bad, floaty controls, that's it. Mario Kart revolutionized the genre, WO did not.
Quote:As for weapons. IT WASN'T THE FIRST WITH WEAPONS. IT WASN'T THE FIRST WITH POWEUPS ON THE TRACK. It might have had more variety of pickups than games before it, but the idea of weapons on the track was far from new.
Go play, for example, the RC Pro-Am games... there are missile (straight, not homing) and mine pickups in Super RC Pro-Am for GB... more, I believe, in RC Pro-Am 2 for NES...
Oh please, now you're trying to compare RC Pro Am to Mario Kart?? I guess you don't consider Mario Bros. innovative because Pitfall was actually the first platformer. It has a few similarties with that game, but almost everything it did was completely new and innovative. Mario Kart is no different.
Quote:Very sorry to break up your whole case, but it was a joke. Obviously it has sufficient differences from the SNES games that you could dislike one and not the other.
But that's not what you originally said. Now you're changing your stance because you are losing.
Quote:I think you both are remembering those games as being more challenging than they were and haven't played much Cruisn'. Because there is no other way to justify that comment.
Rad Racer (which Cruisin' tries to copy) is a very simple NES racer yet it's infinitely more challenging and fun than any of the Cruisin' games. Outrun is king of the straight-forward 2D racer, and it blows Cruisin' out of the water. There's simply no comparison there.
Quote:Unlike Mario Kart vs. other racing games, Mario Golf vs other golf games does appear to have something of a real difference. Not so much that its not still golf, of course, though.
Wow, is there any games subject that you're not completely clueless about? Mario Golf is a great, fun golf game with Mario characters, but it was not revolutionary. Mario Kart was!