27th October 2016, 6:25 PM
Nintendo has made some poor business decisions, and I'd agree that you listed some of those, but in the case of the Nintendo Playstation, dropping the thing was a good move. You can't release a console with a partner who steals your console from you [because Sony would have had the rights to all the CD stuff], that makes zero sense! Maybe Nintendo could have been nicer about how they ended the relationship -- publicly letting Sony talk about it and then saying afterwards 'here's our new partner Phillips, we've dropped Sony' was not nice -- but given what Sony was trying to pull it as kind of understandable.
So yeah, Ikegami Tsushinki, Argonaut, probably also Rare... yeah, those were bad. But with Sony there was more justification for dropping them, even if doing so helped push Sony to get into consoles themselves.
So yeah, Ikegami Tsushinki, Argonaut, probably also Rare... yeah, those were bad. But with Sony there was more justification for dropping them, even if doing so helped push Sony to get into consoles themselves.
Quote: I believe F-Zero X (US version) still has all the coding to support the 64DD expansion, just in case, but without a US version of that 64DD expansion, the game won't work. I suppose some fan groups could come together to modify the Japanese version to make it compatible with whatever the US version is expecting.This is probably true, but yeah, you'd need a probably-nonexistent US F-Zero X Expansion Kit disk to make use of that on that one production US 64DD drive that exists, so if this goes anywhere it'll only be for emulation. But even just for emulation, it is a nice advance that should make things better, if people can get a version of the Expansion Kit working with the US 64DD bios and US F-Zero X, of course. That does sound possible though.