4th August 2004, 12:18 PM
Quote:Sure, the analog stick moves you. But there is no sidestepping in Zelda. No looking around in the fashion of the L and R buttons. Those are FPS controls. Yes, some third-person games have them as well, but Zelda isn't one of those...The only time you sidestep in Prime is when you lock onto something or hold a button, just like OoT. And to look around in Prime you have to stop and hold a button, just like in OoT. Those are OoT controls.
Quote:As for combat, it's first-person. That is a very different experience from third-person Zelda combat. It doesn't feel much like fighting in Zelda, you know... it feels a lot like fighting in a FPS.
Yeah because there are so many FPS's out there where you lock onto enemies and the only way to strafe around them is by locking on. No way... there are no FPS's like that. But that's basically how OoT's combat works.
Quote:DOOM: Move and turn with arrow keys. Strafe with Alt key. Look around by turning (since you can't really look up or down).
OOT: Move and turn with analog. Strafe with Z. Of course, you can't back up in OOT without being in strafe mode...
Traditional FPS controls are move and strafe with WASD, turn and aim with mouse. That's not how Prime works. In Prime you can only circle strafe when you're locked on to an enemy, just like OoT. And you cannot move forward while strafing when you're not in lock-on mode. SAME WAY WITH OOT.
Quote:And not Doom, but several other more advanced FPSs undoubtedly have this ability. Doom 3 will almost certainly have it. Circle-strafing is hardly something impossible in a Doom-like game. It just wasn't there way back when.
Uh, you don't have to lock onto enemies in Doom or any other FPS in order to circle strafe like you do in Metroid Prime and OoT.
Quote:Honestly, the basic control scheme for Doom and OOT is so identical it makes this whole argument... both sides of it... stupid.
It's obvious by your posts that you either never played any of these games or are just have an atrocious memory. As I've clearly explained with actual facts that you can check for yourself, Metroid Prime plays more like OoT than it does like any FPS.