4th August 2004, 9:33 AM
Sure, the analog stick moves you. But there is no sidestepping in Zelda. No looking around in the fashion of the L and R buttons. Those are FPS controls. Yes, some third-person games have them as well, but Zelda isn't one of those...
As for combat, it's first-person. That is a very different experience from third-person Zelda combat. It doesn't feel much like fighting in Zelda, you know... it feels a lot like fighting in a FPS. :)
As for combat, it's first-person. That is a very different experience from third-person Zelda combat. It doesn't feel much like fighting in Zelda, you know... it feels a lot like fighting in a FPS. :)