25th March 2003, 12:47 AM
You didn't eh? Well I did, and now the way everything is deformed makes perfect sense artistically. It's just like looking at a mural on some cave wall of a legend, only it's moving around. The monsters, which I never had a problem with anyway, share this style. It's really a great artistic choice from this perspective, and I love it for that. As I said though, it's not something they should continue to do. Perhaps they should come up with a new artistic style each new game. LTTP had standard super deformed sprites, OOT had tall somewhat realistic anime style look, this has the mural or ancient tablet drawing look, so in the future it should continue to change.
Thanks for spoiling those jokes for everyone :D. Anyway, I suppose you too noticed how Metal Geary the fortress was like. I mean, I ended up hiding inside barrels, getting noticed by sentries, and then hiding in nitches, or just being still so they think I'm normal, in shadows, rolling from place to place, hanging and gripping and moving along the path under their noses, then I actually sidled up to a wall, and when I got to the end, I did a corner peek, a corner peek! I know if I had a bow and arrow set I would have been able to pop out, shoot, and go back :D.
Thanks for spoiling those jokes for everyone :D. Anyway, I suppose you too noticed how Metal Geary the fortress was like. I mean, I ended up hiding inside barrels, getting noticed by sentries, and then hiding in nitches, or just being still so they think I'm normal, in shadows, rolling from place to place, hanging and gripping and moving along the path under their noses, then I actually sidled up to a wall, and when I got to the end, I did a corner peek, a corner peek! I know if I had a bow and arrow set I would have been able to pop out, shoot, and go back :D.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)