18th June 2003, 8:04 PM
I don't think so. This is just one arguement and I've complained about WW's faults in many over the years... it doesn't really compare, I'd say.
Oh, on that subject... WW got me to play some MM. I didn't get anywhere (it took me quite a long time to figure out how to do what I've done before to get to the next part... and only remembered with the help of GameFAQs...), but did clear a Spider House. Other than that all I did was say "I really should do that next step" (which is to go into the music-box house after turning on the river, then getting a mask from the guy in the basement, then finding a fish and 5 magic beans (uh, WHERE DO YOU BUY THOSE THINGS? I have no clue anymore, and don't want to spend two hours wandering around trying to find where you get them... :( ) to be able to clear that stupid well.
It reminded me how great that game is in some ways.
Graphically... amazing. If I forget nostalgia, I'd say that it probably beats OoT... it doesn't have the size or epic scope of that game, but most of the five areas it has are better than their OoT counterparts in design, 'coolness', style, etc... I'd take the MM town, water area, Goron area, and hills/desert/whatever over their OoT equilivants. OoT only has the advantage with Hyrule Field and the Kokiri area -- I'd admit that the swamp in MM has a LOT more to do in it, but I just didn't like it all that much... and the Kokiri area of OoT is a great part. :)
I have to say that MM is probably a great candidate for 'best graphics on the n64'.
But why was I annoyed so much that I quit? Its all the things I've mentioned before -- how everything resets when time does. I save the world (or part of it...) but an hour later its all back to the way it was. I open the river in Ikana... and have to do it every time. I find the items I need for the well... but don't get down there in time so I have to reset time and I lose them all, thus making me waste a lot more time getting them AGAIN. I hurry though dungeons with the aid of a walkthrough just so I don't have to start them over from scratch. I always have this time limit hanging over my head, and know that I can't stop to look at the scenery for very long because I'll run out of time on the tasks I'm trying to do and will have to spend another while collecting items again. Its remembering that once again you forgot to deposit money when you had a lot of it and your bank account is thin...
Its all those things and more, and they just add up. It just gets so, so frusterating that the greatness of the game itsself was, for me, almost lost... :(
Oh, on that subject... WW got me to play some MM. I didn't get anywhere (it took me quite a long time to figure out how to do what I've done before to get to the next part... and only remembered with the help of GameFAQs...), but did clear a Spider House. Other than that all I did was say "I really should do that next step" (which is to go into the music-box house after turning on the river, then getting a mask from the guy in the basement, then finding a fish and 5 magic beans (uh, WHERE DO YOU BUY THOSE THINGS? I have no clue anymore, and don't want to spend two hours wandering around trying to find where you get them... :( ) to be able to clear that stupid well.
It reminded me how great that game is in some ways.
Graphically... amazing. If I forget nostalgia, I'd say that it probably beats OoT... it doesn't have the size or epic scope of that game, but most of the five areas it has are better than their OoT counterparts in design, 'coolness', style, etc... I'd take the MM town, water area, Goron area, and hills/desert/whatever over their OoT equilivants. OoT only has the advantage with Hyrule Field and the Kokiri area -- I'd admit that the swamp in MM has a LOT more to do in it, but I just didn't like it all that much... and the Kokiri area of OoT is a great part. :)
I have to say that MM is probably a great candidate for 'best graphics on the n64'.
But why was I annoyed so much that I quit? Its all the things I've mentioned before -- how everything resets when time does. I save the world (or part of it...) but an hour later its all back to the way it was. I open the river in Ikana... and have to do it every time. I find the items I need for the well... but don't get down there in time so I have to reset time and I lose them all, thus making me waste a lot more time getting them AGAIN. I hurry though dungeons with the aid of a walkthrough just so I don't have to start them over from scratch. I always have this time limit hanging over my head, and know that I can't stop to look at the scenery for very long because I'll run out of time on the tasks I'm trying to do and will have to spend another while collecting items again. Its remembering that once again you forgot to deposit money when you had a lot of it and your bank account is thin...
Its all those things and more, and they just add up. It just gets so, so frusterating that the greatness of the game itsself was, for me, almost lost... :(