8th December 2007, 4:21 PM
Well you clearly figured out how to actually use the program. Now the question is how many people are currently looking online to get "a big ol' cache of games all at once for a billion million dollars".
The fact is, people don't buy games like this most of the time. Sure you see those occasional big things on the news sites, but you know why it's on those news sites right? It's rare. Dog bites man isn't a news story, man bites dog IS, get it?
The fact is, when people search for what they want, they are only going to search for a specific game. No one really searches for "HUGE LOT!!!". Here's another problem, you have 0 feedback. No one in their right mind is going to send $1500 to someone who hasn't established themselves yet. I wouldn't. We know you, but they don't.
My suggestion is still what it was before. Sell each item individually, or at least in smaller bundles. It will be slower but it'll be a lot more succesful. Further, after those first few sales your feedback rating will start going up, meaning more people will be willing to bid on your stuff. You just can't do it all at once like this.
There is one possible exception. Even with 0 feedback, you can tug on the heart string vine of the basket belt buckle land of America's country back head case emotion things. What you do is offer this and INFORM EVERY GAMING NEWS SITE THERE IS that it's up for grabs. Some will report on it, and to make people WANT to, donate some of it to charity, a significant percentage if you don't want people complaining. Since they will be gamers, eh child's play is a good one. On the bright side since it's charity, people will be willing to pay more. You can go up to $5000 and take the $1500 you actually want, maybe, so long as you are up front about what you're doing beforehand.
So that's all the advice I can really dish out here. Either go the advertised charity route or split it up into individual auctions. I really don't think it'll sell otherwise.
The fact is, people don't buy games like this most of the time. Sure you see those occasional big things on the news sites, but you know why it's on those news sites right? It's rare. Dog bites man isn't a news story, man bites dog IS, get it?
The fact is, when people search for what they want, they are only going to search for a specific game. No one really searches for "HUGE LOT!!!". Here's another problem, you have 0 feedback. No one in their right mind is going to send $1500 to someone who hasn't established themselves yet. I wouldn't. We know you, but they don't.
My suggestion is still what it was before. Sell each item individually, or at least in smaller bundles. It will be slower but it'll be a lot more succesful. Further, after those first few sales your feedback rating will start going up, meaning more people will be willing to bid on your stuff. You just can't do it all at once like this.
There is one possible exception. Even with 0 feedback, you can tug on the heart string vine of the basket belt buckle land of America's country back head case emotion things. What you do is offer this and INFORM EVERY GAMING NEWS SITE THERE IS that it's up for grabs. Some will report on it, and to make people WANT to, donate some of it to charity, a significant percentage if you don't want people complaining. Since they will be gamers, eh child's play is a good one. On the bright side since it's charity, people will be willing to pay more. You can go up to $5000 and take the $1500 you actually want, maybe, so long as you are up front about what you're doing beforehand.
So that's all the advice I can really dish out here. Either go the advertised charity route or split it up into individual auctions. I really don't think it'll sell otherwise.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)