30th July 2013, 5:16 AM
It's really fashionable these days to say "Megaman isn't Megaman without 8 bit graphics.". Well, my glasses aren't nearly as rose tinted I suspect, so allow me to say that I actually LIKED the look of Megaman in Mega Man 8. I really don't mind updating the game's graphics to fit the times. According to Keiji Inafune, he didn't go with the 8 bit look for Megamens 9 and 10 out of pure artistic choice, but because Capcom refused to provide adequate funding for Megaman games by that point. Now, don't get me wrong, I loved the retro styling of Megaman 9, but when Megaman 10 came along and it used the SAME retro look, it came off as "milking the well dry" to me. Now we know why. Yes, Megaman classic is practically burned into our memories as that old 8 bit sprite, but isn't that because Capcom just refused to create new artwork 6 games in a row? Wasn't that a bad thing at the time?
All I'm saying is we can't forget our old opinions and pretend we never thought those things.
All I'm saying is we can't forget our old opinions and pretend we never thought those things.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)