6th March 2003, 4:16 PM
Here's what your boyfriend gamespot had to say about the controls:
So you can take your TIE Fighter and SUCK IT!
BTW I never really cared too much for the X-Wing or Freespace games. I don't like linear space shooters. I want my freedom, damnit! Freelancer is like Morrowind in space. And PA called the multiplayer "Diablo II in space".
Quote:One of the most distinctive features of Freelancer is its control scheme. Perhaps in order to appeal to a broader audience than die-hard simulation fans, the game eschews the use of a joystick altogether and instead offers a simplified mouse-and-keyboard interface. While other space sims have allowed the use of a mouse to emulate a joystick's functions, mouse control in such games was generally a poor alternative. Freelancer, on the other hand, was designed with the limitations and advantages of that input device in mind, and as a result its mouse control works efficiently and actually enhances the gameplay.
So you can take your TIE Fighter and SUCK IT!
BTW I never really cared too much for the X-Wing or Freespace games. I don't like linear space shooters. I want my freedom, damnit! Freelancer is like Morrowind in space. And PA called the multiplayer "Diablo II in space".