21st September 2005, 12:46 PM
lazyfatbum Wrote:And ryan why do you have such a hard on for a POS system? Yes, it had a disk-shaped input system that is used for inputting directions but it's nothing more than a flat roller-ball with a telephone pad above it - This is not a 'leap' or even a slight push towards formulating industry standard - it's just an Atari controller.
What the hell do you think the D-Pad is? It's a joystick input without a stick.
Quote:They never made a 'game pad', most of the games could only be played 2-player and almost every single game on the system was outdated a week after it shipped. The system was krap, it added nothing to the video game market unless you want to count its downfall during the late 70's and early 80's.
Only the sports games were forced 2-player. There are many games that can be either/or.
I'm sorry, but I owned and enjoyed it for the last quarter-century, and not to put too fine a point on it, but you're completely full of shit. It was the best system of the pre-NES era. The Atari 2600 was a piece of shit. Intellivision was anything but.
Quote:Regardless of what you think is innovation, Nintendo created the "Directional Pad"
They obviously did not. Just because you refuse to admit what is true doesn't make it false.
Quote:and brought everything down to two action buttons and two menu buttons. It is the basis of all home console controllers. The only company that tried to re-introduce the 'number pad' was the Jaguar which I think outsold the Russian toy 'Pet Dog Shit' for the first week.
The difference is that the INTV had some really awesome games, and the Jaguar had like -12 awesome games.
Quote:The 2 face buttons and the 8 direction d-pad is an innovation, it brought us closer to video games, made it more comfortable and easier to communicate. They didn't even paint ARROWS on the disk! It's a bad controller, period.
That is just sanctimonious crap. There is nothing at all innovative about the NES controller. It's a vast improvement over anything before it, but there's not a damn thing on it that wasn't on some other controller first. Innovation is the proffering and proliferation of new ideas. What you are describing is refinement, not innovation.
And why on earth does it need arrows? For retards that can't tell which way is up? :/
Quote:I'm willing to bet there was some Japanese company that used an 8 direction d-pad on something before Nintendo did, but no one had the idea to make the whole package and create, for its time, the easiest to use most comfortable controller on the planet that changed the video game industry forever. A disk and a phone-pad to play a trillion different versions of Pacman or frogger did not.
I will not deny that Nintendo made a far larger and more profound impact on the history of videogames, but as I stated, innovation is the advance of new ideas. By that same standard you can easily say that the Playstation is the most innovative console ever because it changed the industry to unimaginable levels. It's not true, and neither is what you say here.
Quote:Hell, you find Nintendo's 'd-pad' on all kinds of things now, it's on my VCR remote, I saw it on a coffee maker, I used to have a MP3 player that had a d-pad. Why didn't they use the disk? because it's more complicated, more confusing and a bad design.
Again, a non-sequitor. Intellivision had the first D-Pad. Not the best, even if it was more advanced in its additional capacity to recognize direction. The disc doesn't work that well. But it's still a pad that you use to move things in directions.
Quote:And then you say Sony innovated the d-pad...? Have you tried to move diagonally with the PSX d-pad?? You say they're analog, but out of the dozens upon dozens of PSX and PS2 games i've played no one used it... probably because they were too busy stealing Nintendo's analog control stick idea.
I threw it out there as a joke, more or less.
Quote:I know you dont hold Nintendo in high regards
Mostly because they place a higher priority on profit than they do on their customers.
Quote:and you think Sony (and apparently Intellivision) is better
No and no.
Quote:but holy shit atleast give credit where it's due instead of trying to find alternatives to praising Nintendo. I got 3 words for you:
Mario
Zelda
Metroid
Those names mean over 30 games across 7 platforms and 3 decades and every single one of them is considered a classic and is used as benchmarks by developers, you find me one game or company that can even begin to compare (Square might) and then we'll have a serious debate over innovation in the video game market about interaction through controllers.
Why don't you give credit where credit is due and admit that Nintendo didn't create every good idea in the history of videogames? :)
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