17th September 2005, 10:07 AM
I really don't think Nintendo is seen as "kiddy" any more. I mean, I haven't heard anyone say that in a long long time.
Anyway, if that "shell" is in fact included with the system, as well as extra controllers you can buy, then my issues are taken care of. I'd still like all buttons to be accessible on the "remote" style mode without having to switch your hold on it, but that's all really. They really could just make that one shaped more like the analog stick adapter. Anyway, they said they will do a few more things, and it seems like ergonomics is really all they are planning right now. Also, I do now realize that the controller's shape does have to allow it to be "slid" into certain things. And oh yes, lazy, I'm pretty sure even with a "standard controller" shell on, the controller's motion sensing abilities will remain intact so you could use both 2D and 3D style modes at once if a game should need it.
N_A, you seem to have forgotten that other companies that copied Nintendo's stuff HAVE added their own things. Sony for example didn't just steal the control stick as an exact copy. They added a click button to the stick design and put two on there for the purpose of having 4 axis. Unfortunatly, no one was really using the second stick so then Sony made a game designed completely around the two sticks, Ape Escape, to show it off. Then, everyone started using two sticks. Nintendo didn't feel the need for the buttons under the sticks though.
Also, Sega, Sony and MS all felt the need to provide online gameplay BEFORE Nintendo felt like doing anything. In fact, the Gamecube is almost totally offline because Nintendo, during the Gamecube's life span, didn't really seem to care.
MS decided to add a hard drive in the hard drive right from the start. Sony copied them there. But, more than that, the idea of a massive storage space for storing data you simply couldn't store before was a very nice one. Nintendo came up with it back during the N64, but didn't really carry through with it. MS was the one to actually make it happen, and as any patent office will tell you, they don't hand out patents to people who are too lazy to actually do anything with their invention. Basically, if you think of an invention, you can't just patent it to keep other people from making it so you can sit back and smile about depriving the world of something. Now in this case Nintendo was hardly lazy, they released it in Japan and all, but it was hardly a success and they never even bothered to release it here.
Lastly, Sony did come up with an interesting interface in the form of the eye-toy. That little thingy seems to be doing pretty well in games designed for it.
So, yes, Sony and MS HAVE been innovating.
As for the PC world, they did pretty much all the stuff the consoles are doing, FIRST. They had the massive storage space, the mouse, the joystick, the keyboard, online gaming, all that jazz, before the consoles ever did. Now, I'm not sure if anyone made any eye-toy style games for the PC and a web cam though...
Also, I'm pretty sure that, though the PC world has tried stuff like this motion controller in the past, Nintendo will actually make it popular enough that this interface is going to actually become very popular on the PC too.
Anyway, if that "shell" is in fact included with the system, as well as extra controllers you can buy, then my issues are taken care of. I'd still like all buttons to be accessible on the "remote" style mode without having to switch your hold on it, but that's all really. They really could just make that one shaped more like the analog stick adapter. Anyway, they said they will do a few more things, and it seems like ergonomics is really all they are planning right now. Also, I do now realize that the controller's shape does have to allow it to be "slid" into certain things. And oh yes, lazy, I'm pretty sure even with a "standard controller" shell on, the controller's motion sensing abilities will remain intact so you could use both 2D and 3D style modes at once if a game should need it.
N_A, you seem to have forgotten that other companies that copied Nintendo's stuff HAVE added their own things. Sony for example didn't just steal the control stick as an exact copy. They added a click button to the stick design and put two on there for the purpose of having 4 axis. Unfortunatly, no one was really using the second stick so then Sony made a game designed completely around the two sticks, Ape Escape, to show it off. Then, everyone started using two sticks. Nintendo didn't feel the need for the buttons under the sticks though.
Also, Sega, Sony and MS all felt the need to provide online gameplay BEFORE Nintendo felt like doing anything. In fact, the Gamecube is almost totally offline because Nintendo, during the Gamecube's life span, didn't really seem to care.
MS decided to add a hard drive in the hard drive right from the start. Sony copied them there. But, more than that, the idea of a massive storage space for storing data you simply couldn't store before was a very nice one. Nintendo came up with it back during the N64, but didn't really carry through with it. MS was the one to actually make it happen, and as any patent office will tell you, they don't hand out patents to people who are too lazy to actually do anything with their invention. Basically, if you think of an invention, you can't just patent it to keep other people from making it so you can sit back and smile about depriving the world of something. Now in this case Nintendo was hardly lazy, they released it in Japan and all, but it was hardly a success and they never even bothered to release it here.
Lastly, Sony did come up with an interesting interface in the form of the eye-toy. That little thingy seems to be doing pretty well in games designed for it.
So, yes, Sony and MS HAVE been innovating.
As for the PC world, they did pretty much all the stuff the consoles are doing, FIRST. They had the massive storage space, the mouse, the joystick, the keyboard, online gaming, all that jazz, before the consoles ever did. Now, I'm not sure if anyone made any eye-toy style games for the PC and a web cam though...
Also, I'm pretty sure that, though the PC world has tried stuff like this motion controller in the past, Nintendo will actually make it popular enough that this interface is going to actually become very popular on the PC too.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)