16th May 2005, 9:46 PM
MM... it's not hard because of the enemies, or the puzzles, or anything. Those are standard 3d Zelda fare... and actually in some ways MM is easier than OoT. I die less frequently, for example, and by a big margin (it sure helps that you can get white-rimmed hearts halfway through instead of right at the end, for one, but even without that it just isn't quite as hard)... but it still is a very hard game. And that's all because of the annoying aspects of the 3-day-system... but I've gone over that all before. I mean, it's a great game. So fun, when it's fun. But it's also so frusterating... I hate how I do things and then reset and they get lost! I hate having to beat bosses again and again in order to have the game remember that I did them. I hate having a time limit in dungeons, forcing you to either do really well, use walkthroughs, or just redo them multiple times. Etc... so yeah, it's a great game with some big flaws that make it quite frusterating at times, and that's why I never finished it.
Anyway... my point. (yeah, that wasn't my point.) My point is, the actual normal Zelda gameplay in MM is not really that much harder than WW's. I noticed that when going back to play it again, a couple months ago... OoT also seems a bit easier on replay, but I still think it's the hardest of those three games, on the pure Zelda gameplay (MM is the hardest when all factors are considered because of the huge amount of frusteration those design decisions cause). But I'd take even an MM level of difficulty, over the one we saw in WW... really, that's the main flaw with WW and the main thing I want fixed in this game.
Anyway... my point. (yeah, that wasn't my point.) My point is, the actual normal Zelda gameplay in MM is not really that much harder than WW's. I noticed that when going back to play it again, a couple months ago... OoT also seems a bit easier on replay, but I still think it's the hardest of those three games, on the pure Zelda gameplay (MM is the hardest when all factors are considered because of the huge amount of frusteration those design decisions cause). But I'd take even an MM level of difficulty, over the one we saw in WW... really, that's the main flaw with WW and the main thing I want fixed in this game.