17th February 2005, 1:36 PM
It looks pretty good, but is obviously unfinished... Gauntlet is about massive numbers of enemies spawning infinitely from generators so they'd better be able to do a lot of enemies at once quite well for it to be a Gauntlet game. :)
Of course, some more RPG elements like they describe would be nice... Gauntlet Legends already has some, but some more player choice in character development would be nice. Nothing hugely dramatic, but why not make it a bit RPG-ish... as long as it keeps the fast, somewhat chaotic action mixed with puzzles formula that worked so well in past Gauntlet games, though, of course.
(Oh, and I know that Gauntlet Legends/Dark Legacy are love-or-hate games. Reviews like Gamespot's proove that. I'm not sure why there is such strong dislike from some people for them, but there clearly is... but of course I'm one of the people on the other side. :))
Of course, some more RPG elements like they describe would be nice... Gauntlet Legends already has some, but some more player choice in character development would be nice. Nothing hugely dramatic, but why not make it a bit RPG-ish... as long as it keeps the fast, somewhat chaotic action mixed with puzzles formula that worked so well in past Gauntlet games, though, of course.
(Oh, and I know that Gauntlet Legends/Dark Legacy are love-or-hate games. Reviews like Gamespot's proove that. I'm not sure why there is such strong dislike from some people for them, but there clearly is... but of course I'm one of the people on the other side. :))