10th March 2003, 10:36 PM
Well, I went to the store today... and played the Wind Waker demodisk for the first time. Wow, that game is great... it really does look like a cartoon in 3d -- as I expected, its like LttP in cel-shaded 3d.
Does it look nice and play well? Yeah... the controls do take some getting used to (like the addition of a movable camera... I don't know if its a good addition honestly... or Z as a major button... :( ), but are good. Oh, and Link definitely looks dumb... and when I play it I do see how it could be processor intensive in some areas... but not how it can be more so than normal games at that detail level -- so many flat-shaded polygons... but whatever.
Its fun, and (as I knew it would) plays a LOT like OoT... but I just with it'd been a more realistic style... Would they have to tone down Link's moves or something? Maybe... but the game would be better for it. Nothing to be done about that now, though...
All I hope is that the graphic style doesn't turn off the mass market so much that the game will sell badly, but its all too possible...
Does it look nice and play well? Yeah... the controls do take some getting used to (like the addition of a movable camera... I don't know if its a good addition honestly... or Z as a major button... :( ), but are good. Oh, and Link definitely looks dumb... and when I play it I do see how it could be processor intensive in some areas... but not how it can be more so than normal games at that detail level -- so many flat-shaded polygons... but whatever.
Its fun, and (as I knew it would) plays a LOT like OoT... but I just with it'd been a more realistic style... Would they have to tone down Link's moves or something? Maybe... but the game would be better for it. Nothing to be done about that now, though...
All I hope is that the graphic style doesn't turn off the mass market so much that the game will sell badly, but its all too possible...