3rd February 2003, 5:38 PM
Um, you're talking about Diablo. Or Diablo-Clones. I am talking about Wizardry, Fallout, Baldur's Gate, Planescape Torment, Arx Fatalis, or any of the dozens and dozens of more standard (ie not action-RPGish) PC RPGs... Morrowind probably qualifies too... that's one of the few of them that made it to consoles too. If you haven't played any non-action type (I don't call Diablo a Action-RPG, exactly, but it is definitely a more actionish RPG than normal ones) PC RPG, you wouldn't know... but judging PC RPGs on Diablo would be like playing Secret of Mana and saying all console RPGs are just like that game...
Of course there's also the fact that those PC RPG's I mentioned really have VERY little in common as far as battles go. In the topdown ones like Diablo its click-click-click (I, BTW, find Diablo 2 very fun), while Baldur's Gate / Planescape Torment are pausable realtime (you pause, give your guys orders, then unpause and they do it... you have up to 6 guys so you can't control them well in realtime)... to Fallout with its turn-based only system, and then there's first person ones like Arx Fatalis, Morrowind, and Wizardry with variations of realtime and turnbased combat... Not similar at all, except that all of those games don't have seperate "battle modes" -- you always fight in the real map. Other than that they don't have that much in common, really...
Of course there's also the fact that those PC RPG's I mentioned really have VERY little in common as far as battles go. In the topdown ones like Diablo its click-click-click (I, BTW, find Diablo 2 very fun), while Baldur's Gate / Planescape Torment are pausable realtime (you pause, give your guys orders, then unpause and they do it... you have up to 6 guys so you can't control them well in realtime)... to Fallout with its turn-based only system, and then there's first person ones like Arx Fatalis, Morrowind, and Wizardry with variations of realtime and turnbased combat... Not similar at all, except that all of those games don't have seperate "battle modes" -- you always fight in the real map. Other than that they don't have that much in common, really...