4th March 2004, 6:35 PM
I've actually heard good things about Syberia. Seems that while on the surface the story seems shallow, it's actually allegory. Sorry Tolkein but I like allegory as well as direct story. I have heard that while interaction is low (and yes, I hate it when an adventure game is shallow like that... unless as I'm about to say), it actually involves collecting hints more than items, so a notepad might be needed. Here's where ABF and I have a huge disagreement. I personally loved Myst because it did just that, but he absolutely hates it. He says it killed the adventure genre, while I well, disagree.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)