21st January 2003, 7:18 PM
I wonder how many new units are meant by "many new units"? In any case, I'm certainly looking forward to this little thing. Heh, I figured a whole new race was too much to ask for.
I'll be uprading my PC before I buy the expansion though, mainly because later in my WC3 game it seems my PC slows to a pathetic unplayable crawl.
Anyway, lemme ask you this ABF. You say that the general consensus is that the Orcs aren't nearly as balanced as the rest of the races, and in fact are quite weak. Well, here's an idea. I suggest one or a combination of these additions that could make them equals. You tell me if they sound good, bad, or way too good.
How about an autobloodlust in units whenever a nearby friendly unit dies? It could compound as more and more die.
Another would be to lower the food requirements of all units, or most, to allow for a larger army.
I'll be uprading my PC before I buy the expansion though, mainly because later in my WC3 game it seems my PC slows to a pathetic unplayable crawl.
Anyway, lemme ask you this ABF. You say that the general consensus is that the Orcs aren't nearly as balanced as the rest of the races, and in fact are quite weak. Well, here's an idea. I suggest one or a combination of these additions that could make them equals. You tell me if they sound good, bad, or way too good.
How about an autobloodlust in units whenever a nearby friendly unit dies? It could compound as more and more die.
Another would be to lower the food requirements of all units, or most, to allow for a larger army.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)