9th May 2006, 1:19 PM
Classic Controller
I am not impressed. While it may be perfect for SNES, it's at best decent and really not nearly as good as the GC pad for ports from the other consoles (and the GC pad may not be allowed for said ports, which is worrisome given how mediocre this pad is...), and maybe tolerable but pretty bad for N64 games... plus more of that blah Apple style. I was hoping for something a lot better than that, Nintendo...
Problems:
-Only four face buttons. Serious flaw. Makes proper play of N64 games completely impossible.
-No trigger/triggers. Serious flaw. Makes proper play of N64 games significantly worse.
-shoulder-button-inside-shoulder-button design? What the heck? Looks awful! That's not good...
-no 'handles' (handgrips) on the sides-- the PSX pad added them onto the SNES pad for a reason (and all controllers since copied this addition for a reason too), they help...
-dpad is improperly placed for N64 or GC/PSwhatever/Xboxwhatever ports (for modern consoles having the dpad above and analog stick below is a must).
-dpad size -- how big is it? Is this the size a dpad in that position should be, N64/SNES sized, or is it GBA/GBC/DS/DSLite/Micro/GC/etc sized? Oh, the N64's dpad works, but the larger sized ones are more comfortable in long play sessions, something important for a controller obviously designed for SNES games...
It's like they've revoked all of the improvements in controller design over the past fifteen years... something Sony likes to do too, but they went even FARTHER! Not good...
So yeah, it'll be great for SNES games. But just try to tell me how some N64 games will map to that abomination and you'll get headaches trying to figure it out, because it's not possible with a decent control scheme. Not for games which actually use the N64's buttons.
I am not impressed. While it may be perfect for SNES, it's at best decent and really not nearly as good as the GC pad for ports from the other consoles (and the GC pad may not be allowed for said ports, which is worrisome given how mediocre this pad is...), and maybe tolerable but pretty bad for N64 games... plus more of that blah Apple style. I was hoping for something a lot better than that, Nintendo...
Problems:
-Only four face buttons. Serious flaw. Makes proper play of N64 games completely impossible.
-No trigger/triggers. Serious flaw. Makes proper play of N64 games significantly worse.
-shoulder-button-inside-shoulder-button design? What the heck? Looks awful! That's not good...
-no 'handles' (handgrips) on the sides-- the PSX pad added them onto the SNES pad for a reason (and all controllers since copied this addition for a reason too), they help...
-dpad is improperly placed for N64 or GC/PSwhatever/Xboxwhatever ports (for modern consoles having the dpad above and analog stick below is a must).
-dpad size -- how big is it? Is this the size a dpad in that position should be, N64/SNES sized, or is it GBA/GBC/DS/DSLite/Micro/GC/etc sized? Oh, the N64's dpad works, but the larger sized ones are more comfortable in long play sessions, something important for a controller obviously designed for SNES games...
It's like they've revoked all of the improvements in controller design over the past fifteen years... something Sony likes to do too, but they went even FARTHER! Not good...
So yeah, it'll be great for SNES games. But just try to tell me how some N64 games will map to that abomination and you'll get headaches trying to figure it out, because it's not possible with a decent control scheme. Not for games which actually use the N64's buttons.