24th April 2006, 5:34 AM
(This post was last modified: 24th April 2006, 5:58 AM by lazyfatbum.)
You've seemed to miss the boat on the idea of E3 and news gathering. I know the wait sucks but it's no reason to hate the news for not being concrete. Some sites are completely in the dark, some are in the know but cant disclose anything except through hints and blurbs, but I think there's other people here that are interested in hearing the rumblings going on; they're not as bitter as you are... yet. :D
This is fun in that ha-ha we know something you dont know kinda way, Sega has decided to hype E3 on their site. Now Sega's been in a weird place for a while - Sonic Adventure games and the like have gottten so-so reviews, in fact i've even ignored some titles because of the bad scores. But say what you will about Sonic Riders, Shadow the hedgehog, etc but these are extremely (hard!) well made games. In fact they're so hard, some sites gave them low scores just because of being difficult (obviously bitter). But as with all games, even th hardest out there, there is a way to win and the player has to find it and the players are givng games like Sonic Riders 9's and 10's. Super Monkey Ball Adventure is about to be released and since I love the first two and Jr. on GBA, and by love them I mean played them nonstop and broke a few blood vessels in my brain, i'm excited about the game. But it's not the only game planned, not by a long shot. Sega says they will announce a game at E3 starting tomorrow everyday upto E3 - that's 14 games. What the hell could they be? *pink panther theme*
From Sega of America:
SEGA PARTNERS WITH SILICON KNIGHTS TO CREATE NEXT GENERATION CONTENT
Acquisitions of Western Content Prime SEGA for Growth
(SAN FRANCISCO & LONDON -- March 23, 2005) - SEGA of America, Inc. and SEGA, Europe Ltd. today announced an agreement to acquire and publish next-generation game content from Silicon Knights, the Ontario, Canada-based development team responsible for such hits as Metal Gear Solid: The Twin Snakes, Blood Omen: Legacy of Kain, and Eternal Darkness. The partnership brings SEGA more Western-developed content in preparation for high-growth opportunities presented by next-generation hardware platforms.
Under the terms of the worldwide exclusive deal, SEGA and Silicon Knights will collaborate on creating a new franchise for next generation console systems. This agreement, along with recent partnerships with publisher, Warner Bros. Interactive Entertainment (project: The Matrix Online); developer, Monolith Productions (project: Condemned); and the acquisition of esteemed developer, The Creative Assembly (project: Spartan: Total Warrior) continues to highlight SEGA's emphasis on the Western market.
"We intend to establish SEGA as a leading publisher on the next generation of game hardware and only the highest possible quality of Western-developed content will get us there," said Simon Jeffery, President and COO, SEGA of America. "Silicon Knights has a rich history of developing great games that push hardware technology, so we expect this relationship will result in a powerful, new, and highly commercial franchise."
"Silicon Knights believes that the next generation systems will be the catalyst propelling video games as the dominant form of entertainment in this century," said Denis Dyack, President of Silicon Knights. "We are very excited to collaborate with SEGA on a next generation project because we share a vision - to take the medium of games to new heights and move people as never before."
SEGA will manage all marketing and distribution activities and work in hand with Silicon Knights to supervise ongoing game development. Both companies have decided not to release product, platform, or release details at this time.
---
This press release slipped right under everyone's noses. Now, Too Human is a 360 exclusive (I think) but SK is not an exclusive developer to 360, they could release on any platform they want, especially with Sega pushing right behind them with their hands in everyone's pockets. Here's what it boils down to, a side from Sega becoming the next EA-ish publishing mecha, we could very well see Silicon Knights on revolution. we've seen them get out-sourced before, making Twin Snakes for Gamecube, but look at the specific titles Sega mentions, blood Omen, twin snakes and eternal darkness; 3 titles that share one thing in common; M rated games. It seems pretty obvious that Sega is going to use SK to deliver M rated games for the western audiences but with Sega's hands in it, we could end up with a game with japanese oomph to give it a welcomed Japanese reception.
I'll just go ahead and speculate that SK and Sega are looking at sales figures, wondering what to go after. SK themselves said that ED wasn't gone and we should see it agan someday - what better way to do it than with Sega as a publisher on to Revolution and maybe even as a multi-console release. Kain and ED are arguably their best franchises, so just thinking logically, both of those franchises will appear at E3 in some form even if its just announced. But of course, depending on the level to which Sega is going to dictate the development of SK's games (if at all), we could see returning sega franchises or wholly original projects. Looking at SK's track record; huge expansive games, incredible art styles and detail, character driven stories... if there was a company outside Sega who could handle Shenmue 3, they'd be it. Much in the same way as Retro was given Metroid with heavy EAD overseeing, SK could be the out-source for sega's revival of shenmue.
Whatever the case might be with the actual content of the games, seeing SK on Nintendo again is not only plausible but viable with Sega having a huge relationship with Nintendo right now, I dont see Sega ignoring revolution when it comes to where to release SK's games. Now add to that, that the revolution could be ported to but would really shine if it got 1 on 1 game development, and you might just have an SK exclusive on revolution.
http://www.sega.com/corporate/corporate...._20050323a
sega's "ROAD TO E3" website:
http://www.sega.com/e3/2006/index.php
This is fun in that ha-ha we know something you dont know kinda way, Sega has decided to hype E3 on their site. Now Sega's been in a weird place for a while - Sonic Adventure games and the like have gottten so-so reviews, in fact i've even ignored some titles because of the bad scores. But say what you will about Sonic Riders, Shadow the hedgehog, etc but these are extremely (hard!) well made games. In fact they're so hard, some sites gave them low scores just because of being difficult (obviously bitter). But as with all games, even th hardest out there, there is a way to win and the player has to find it and the players are givng games like Sonic Riders 9's and 10's. Super Monkey Ball Adventure is about to be released and since I love the first two and Jr. on GBA, and by love them I mean played them nonstop and broke a few blood vessels in my brain, i'm excited about the game. But it's not the only game planned, not by a long shot. Sega says they will announce a game at E3 starting tomorrow everyday upto E3 - that's 14 games. What the hell could they be? *pink panther theme*
From Sega of America:
SEGA PARTNERS WITH SILICON KNIGHTS TO CREATE NEXT GENERATION CONTENT
Acquisitions of Western Content Prime SEGA for Growth
(SAN FRANCISCO & LONDON -- March 23, 2005) - SEGA of America, Inc. and SEGA, Europe Ltd. today announced an agreement to acquire and publish next-generation game content from Silicon Knights, the Ontario, Canada-based development team responsible for such hits as Metal Gear Solid: The Twin Snakes, Blood Omen: Legacy of Kain, and Eternal Darkness. The partnership brings SEGA more Western-developed content in preparation for high-growth opportunities presented by next-generation hardware platforms.
Under the terms of the worldwide exclusive deal, SEGA and Silicon Knights will collaborate on creating a new franchise for next generation console systems. This agreement, along with recent partnerships with publisher, Warner Bros. Interactive Entertainment (project: The Matrix Online); developer, Monolith Productions (project: Condemned); and the acquisition of esteemed developer, The Creative Assembly (project: Spartan: Total Warrior) continues to highlight SEGA's emphasis on the Western market.
"We intend to establish SEGA as a leading publisher on the next generation of game hardware and only the highest possible quality of Western-developed content will get us there," said Simon Jeffery, President and COO, SEGA of America. "Silicon Knights has a rich history of developing great games that push hardware technology, so we expect this relationship will result in a powerful, new, and highly commercial franchise."
"Silicon Knights believes that the next generation systems will be the catalyst propelling video games as the dominant form of entertainment in this century," said Denis Dyack, President of Silicon Knights. "We are very excited to collaborate with SEGA on a next generation project because we share a vision - to take the medium of games to new heights and move people as never before."
SEGA will manage all marketing and distribution activities and work in hand with Silicon Knights to supervise ongoing game development. Both companies have decided not to release product, platform, or release details at this time.
---
This press release slipped right under everyone's noses. Now, Too Human is a 360 exclusive (I think) but SK is not an exclusive developer to 360, they could release on any platform they want, especially with Sega pushing right behind them with their hands in everyone's pockets. Here's what it boils down to, a side from Sega becoming the next EA-ish publishing mecha, we could very well see Silicon Knights on revolution. we've seen them get out-sourced before, making Twin Snakes for Gamecube, but look at the specific titles Sega mentions, blood Omen, twin snakes and eternal darkness; 3 titles that share one thing in common; M rated games. It seems pretty obvious that Sega is going to use SK to deliver M rated games for the western audiences but with Sega's hands in it, we could end up with a game with japanese oomph to give it a welcomed Japanese reception.
I'll just go ahead and speculate that SK and Sega are looking at sales figures, wondering what to go after. SK themselves said that ED wasn't gone and we should see it agan someday - what better way to do it than with Sega as a publisher on to Revolution and maybe even as a multi-console release. Kain and ED are arguably their best franchises, so just thinking logically, both of those franchises will appear at E3 in some form even if its just announced. But of course, depending on the level to which Sega is going to dictate the development of SK's games (if at all), we could see returning sega franchises or wholly original projects. Looking at SK's track record; huge expansive games, incredible art styles and detail, character driven stories... if there was a company outside Sega who could handle Shenmue 3, they'd be it. Much in the same way as Retro was given Metroid with heavy EAD overseeing, SK could be the out-source for sega's revival of shenmue.
Whatever the case might be with the actual content of the games, seeing SK on Nintendo again is not only plausible but viable with Sega having a huge relationship with Nintendo right now, I dont see Sega ignoring revolution when it comes to where to release SK's games. Now add to that, that the revolution could be ported to but would really shine if it got 1 on 1 game development, and you might just have an SK exclusive on revolution.
http://www.sega.com/corporate/corporate...._20050323a
sega's "ROAD TO E3" website:
http://www.sega.com/e3/2006/index.php