20th April 2006, 5:29 PM
Lockjaw'd?
And yes, that's exactly it! Playing the game as some stranger waking up in the middle of a strange room, being told about the conditions for survival, and wandering around with nothing but two hands (two controllers) for company. A button press can change control between a hand and movement, or Nintendo could stick an analog stick on the controllers for that purpose, or you get control of ONE hand (at a time) while using the analog stick add-on for movement. The ones in the movie were tailor made as movie puzzles we weren't meant to solve for them, and really couldn't. The game could be it's own seperate storyline with a huge maze of puzzles. Imagine perhaps some really rich psychopath kidnapping people and sticking them in a massive dungeon, where every deadly puzzle solved just leads to more dank broken down unflushed toilet rooms with other puzzles, and chosing what way to go is itself a puzzle that can have dire consequences. I think that, as a game, it could be much better than it was as a movie, and honestly that's probably what it should have been from the start.
And yes, that's exactly it! Playing the game as some stranger waking up in the middle of a strange room, being told about the conditions for survival, and wandering around with nothing but two hands (two controllers) for company. A button press can change control between a hand and movement, or Nintendo could stick an analog stick on the controllers for that purpose, or you get control of ONE hand (at a time) while using the analog stick add-on for movement. The ones in the movie were tailor made as movie puzzles we weren't meant to solve for them, and really couldn't. The game could be it's own seperate storyline with a huge maze of puzzles. Imagine perhaps some really rich psychopath kidnapping people and sticking them in a massive dungeon, where every deadly puzzle solved just leads to more dank broken down unflushed toilet rooms with other puzzles, and chosing what way to go is itself a puzzle that can have dire consequences. I think that, as a game, it could be much better than it was as a movie, and honestly that's probably what it should have been from the start.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)