28th March 2006, 2:42 AM
By the way, about adding more Zelda stuff like rolling around to dodge attacks? Forget what I said, because that's already in the game. All one needs to do is level up their acrobatics. In fact, every single skill level up nets some immediatly noticable result, namely some extra ability I can use right then. You do need to sleep to level up, but there are a large number of little sleeping bags strewn about the kingdom if you need a quick crash. Also, you can basically skip walking through the countryside with city warping. Basically, you can warp to major towns from the moment you step out of that first dungeon. The timer actually automatically causes whatever amount of time it would have taken to walk the distance to occur, so it's basically like a scene switch to several hours later.
Oh GR, I want to know what the button layout is. Could you tell me what every single button on the 360 controller does in this game? I want as accurate a mapping job on this controller as possible.
Oh GR, I want to know what the button layout is. Could you tell me what every single button on the 360 controller does in this game? I want as accurate a mapping job on this controller as possible.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)