27th March 2006, 7:24 PM
Quote:You hack and slash with fists? That aside, Oblivion's battle system has been improved somewhat. You can perform several different attacks depending on which direction you're pointing the analog stick and these attacks can do different things depening on how high your skills level is: disarm opponents or paralyze them. Also, blocking can knock back your opponents, allowing you to jump in and get a few hits.
In Arena and Daggerfall, you swung your sword by clicking the left mouse button and dragging the mouse across the screen -- the sword's direction of hit would come in approximately that direction. Now, I'm not sure if the different types of hits did different amounts of damage, I didn't really look into that in depth (and there wasn't stuff like disarming them), but still, it had it...
Spells, though, were cast through a menu opened with a button on the screen.
Quote:Not really.
I've been saying that so-called "open-ended" games are overrated in importance for a long time now, and my opinion hasn't changed...