29th January 2006, 7:37 PM
I think it's got a lot more to do with people such as yours predisposed biases... Nintendo doesn't have games for adults, even when they do, so why even look? The adult games don't exist... Eternal Darkness, Metroid Prime 1 and 2, Resident Evil Remake, 0, and 4... what are those? Nothing, obviously... 
Despite sales though, the complaints of people like you just aren't accurate. GC has a great game selection with lots of great games in every genre. Quality counts for something, and the GC's got it... no, it's a great console, with a very good game lineup. People who try to say "it's for children only" have to make two leaps that have no foundation: First, to ignore all the games that aren't for children on the Cube, and second, to ignore the fact that Nintendo truly does design its games for everyone. Western gamers don't quite understand this concept, as I think it's partially a cultural thing, but in Japan there is much less of an issue in an adult playing something that looks like it was designed for a child, yet wasn't really... translating this to broad market success in the West is harder. And thus "Nintendo is kiddy" despite the fact that Nintendo truly is thinking of "everyone". Okay, some games are more aimed at a younger market than others, but even those aren't designed JUST for kids like some games are... everything has some degree of broad-market interest in it.
Of course, some Nintendo games are more aimed at one market than others; Nintendogs, Animal Crossing DS, and Brain Training (3 now in Japan), for instance, now make up five of the top 10 games each week in Japan... the kind of list I'd have expected from a US PC list: dominated by 'casual' games for nongamers or limited gamers. Those markets had never been interested in console games, but Nintendo has tapped into it... what does it mean for hardcore gamers? I'm not sure. It means more consoles on the streets (DS especially), but not all of those people are buying the games hardcore gamers like the most... still though, Nintendo has a stated focus to continue to try to attract both hardcore and casual gamers, and they do seem to be doing that. They weren't winning just sticking with the market as it was, so moving more strongly into adult casual games makes sense... I just wish that it would lead to more great games for hardcore gamers. :) The DS looks like a great console, but I have no interest in Nintendogs or Animal Crossing, so the list of released games that I really want really isn't that long... Yoshi Touch n Go, Kirby Canvass Curse, Nanostray, Mario Kart DS, Advance Wars DS... that's about it really... (possibly feel the magic or warioware touched, but those are lesser)
Anyway though, that has nothing to do with the Gamecube. :) GC isa great console, very good lineup... I don't know why people complain about it. Sure, the total number of games is less than PS2 or Xbox, but in each genre the GC has some great, must-own exclusives, so where's the problem? I don't see one.
As for Revolution, I expect a cross between the GC and DS strategies -- plenty of games for hardcore Nintendo fans, like Gamecube (though hopefully they will satisfy people more than the contraversial Mario Sunshine and Wind Waker did, for Nintendo's sake), as well as the casual-interest stuff aimed at expanding the market, like the DS has... it can work. It should work. It would in the end probably be good for gaming to expand the market. The only question is, can Nintendo do it... I think a lot rests on their marketing campaign and launch lineup, so we'll see...

Despite sales though, the complaints of people like you just aren't accurate. GC has a great game selection with lots of great games in every genre. Quality counts for something, and the GC's got it... no, it's a great console, with a very good game lineup. People who try to say "it's for children only" have to make two leaps that have no foundation: First, to ignore all the games that aren't for children on the Cube, and second, to ignore the fact that Nintendo truly does design its games for everyone. Western gamers don't quite understand this concept, as I think it's partially a cultural thing, but in Japan there is much less of an issue in an adult playing something that looks like it was designed for a child, yet wasn't really... translating this to broad market success in the West is harder. And thus "Nintendo is kiddy" despite the fact that Nintendo truly is thinking of "everyone". Okay, some games are more aimed at a younger market than others, but even those aren't designed JUST for kids like some games are... everything has some degree of broad-market interest in it.
Of course, some Nintendo games are more aimed at one market than others; Nintendogs, Animal Crossing DS, and Brain Training (3 now in Japan), for instance, now make up five of the top 10 games each week in Japan... the kind of list I'd have expected from a US PC list: dominated by 'casual' games for nongamers or limited gamers. Those markets had never been interested in console games, but Nintendo has tapped into it... what does it mean for hardcore gamers? I'm not sure. It means more consoles on the streets (DS especially), but not all of those people are buying the games hardcore gamers like the most... still though, Nintendo has a stated focus to continue to try to attract both hardcore and casual gamers, and they do seem to be doing that. They weren't winning just sticking with the market as it was, so moving more strongly into adult casual games makes sense... I just wish that it would lead to more great games for hardcore gamers. :) The DS looks like a great console, but I have no interest in Nintendogs or Animal Crossing, so the list of released games that I really want really isn't that long... Yoshi Touch n Go, Kirby Canvass Curse, Nanostray, Mario Kart DS, Advance Wars DS... that's about it really... (possibly feel the magic or warioware touched, but those are lesser)
Anyway though, that has nothing to do with the Gamecube. :) GC isa great console, very good lineup... I don't know why people complain about it. Sure, the total number of games is less than PS2 or Xbox, but in each genre the GC has some great, must-own exclusives, so where's the problem? I don't see one.
As for Revolution, I expect a cross between the GC and DS strategies -- plenty of games for hardcore Nintendo fans, like Gamecube (though hopefully they will satisfy people more than the contraversial Mario Sunshine and Wind Waker did, for Nintendo's sake), as well as the casual-interest stuff aimed at expanding the market, like the DS has... it can work. It should work. It would in the end probably be good for gaming to expand the market. The only question is, can Nintendo do it... I think a lot rests on their marketing campaign and launch lineup, so we'll see...