29th January 2006, 11:59 AM
Those were some rather elaborate ideas, but the whole idea of grouping is alien to Silent Hill.
If Silent Hill were to have multiplayer, it would work in the way SH2 did, where you had four different people doing their own thing and encountering each other every once in awhile.
The other thing about multiplayer for SH that makes me pause is that Silent Hill has always placed a greater emphasis on storytelling than on gameplay. This isn't to say multiplayer can't co-exist with a good, coherent story, but it would be more difficult.
If Silent Hill were to have multiplayer, it would work in the way SH2 did, where you had four different people doing their own thing and encountering each other every once in awhile.
The other thing about multiplayer for SH that makes me pause is that Silent Hill has always placed a greater emphasis on storytelling than on gameplay. This isn't to say multiplayer can't co-exist with a good, coherent story, but it would be more difficult.
YOU CANNOT HIDE FOREVER
WE STAND AT THE DOOR
WE STAND AT THE DOOR