21st November 2005, 12:30 PM
Dark Jaguar Wrote:ABF, you aren't hearing me! I didn't even mention the $50 yearly fee! I am SPECIFICALLY talking about PAYING for a DOWNLOAD! That is, you go to the download section of a game, and you see a list of things like levels, and next to each one is a price listing. Like, this level is awesome, it's $5. Or, this is 10 levels for the low price of $10. For Halo 2, I waited them out.
GR, it's not "always" like that. First games have never looked as good as later games. That's been true since Atari. What hasn't been true is first games looking just barely above last gen. Since Atari, even the very first gen games have always been able to wow us over what the previous generation looked like. Look at the Gamecube. We were DROOLING over pics of the first games released on it which blew the very best the N64 had to offer out of the water. That's not happening this time.
We're getting to the point of diminishing returns. You only need so many polys to represent an object, whether it be a car or a person. You can take a 10,000 poly human model from say Resident Evil 4 and add several thousand polygons but I guarantee you'll be hard pressed to tell a noticable difference.
Just wait until the generation after 360 and PS3, I don't expect we'll get a jump even close to what we're getting now. Not with rising costs and an ever growing learning curve for developers.
Jak 3 : Jet Set Radio Future : Oddworld: Munch's Oddysee : Final Fantasy XII : Shadow of the Colossus : more to come...
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