1st January 2005, 9:31 PM
OB1, Jedi Knight 1 runs on its own engine. DEFINITELY not Quake. Quake III does power JK2 and JK3, but JK1 is a better and more original game which has its own engine and uses it to its utmost to make great levels -- Quake quite simply cannot make the kinds of expansive outdoor areas and massive levels (size and length) that you will find in JK. It also does not have an onscreen automap capability or a full 3d automap in the pause screen, etc, etc... its engine definitely has nothing to do with Quake.
Duke 3D: January 1996
Quake: May 1996
Jedi Knight: September 1997
So yes, it was later. It came out close to when Quake II did, not Quake I... but if we're talking about the great FPSes I think it has to be mentioned. :)
DJ, those two games came out later than Duke 3D. They did both use the same engine (the Build engine), but they came out over the next couple of years...
Duke 3D: January 1996
Quake: May 1996
Jedi Knight: September 1997
So yes, it was later. It came out close to when Quake II did, not Quake I... but if we're talking about the great FPSes I think it has to be mentioned. :)
DJ, those two games came out later than Duke 3D. They did both use the same engine (the Build engine), but they came out over the next couple of years...