2nd December 2004, 4:47 PM
Quote:Not sure exactly how one could think I was responding to the Manhunt post but oh well....
We're talking about OB1 here, remember...
Quote:Anyway, it seems we mostly agree, but in regards to specificially, the idea that GTA would make someone risen under otherwise the same conditions more violent than playing Mario, maybe you should play Mario some more. You pretty much kill every single thing you see there. There's another point. Not once as a child was I ever dumb enough to try jumping on my sibling's heads to get coins to pop out of their arse. That's along the same lines as a kid jumping off a roof with a towel tied to their neck thinking they can fly like Super Man. If not GTA, kids will play games with evil bad guys and such. Heck, as a kid we all played games with good and evil knights battling over such grand things as a screen door we found in the ravine behind our house, and that was just pure imagination power, and yes, we imagined like fountains of blood and the overaction lots of children do with the hands simulating da bloody, but at no point did we actually go a step too far and use actual knives, because we knew we would totally get in trouble if we even picked them up .
Mario is comic violence, not realistic. That makes it have much less of an impact, I am sure... the more realistic it is the more the violence will affect people.
And yes, of course in most cases you are right even children can use their sense. But not always. Yes, adults don't always either, but I'm sure that it's less common in children... they just do not have the experiences or development to allow such a conclusion. So while it is probably true that in most cases the child will not have their behavior greatly changed, I can't help but think that it would have some kind of subtle impact in more cases than you may expect... the key is 'subtle' impact. You still don't quite seem to get that point.