7th March 2003, 5:21 PM
Quote:1. It is an add-on by any definition of add-on I can think of. It is something you add to the console to get more functionality in gameplay and games... like any add-on.

Quote:2. So? That's not really relevant... I don't see why it matters.
It's a big point. The 64DD was an add-on that would enable you to play games only on the add-on. The SD card is a big memory card. That's it.
Quote:3. Umm... I never said it did... but as big guy said,
"now OB1, isn't it possible, that if there were an SD card, and there were SD card adaptors, that nintendo could make a game that had massive rewriteablility features and required an SD card...making it similar to, but not exactly like the 64DD?"
I just can't see why you try to deny this. A NGC game which required and made a lot of use of the SD adapter would be almost exactly like a 64DD... given that the big feature of the 64DD was its rewritable cartridge, and that's exactly what a SD card is too...
I never denied anything of the sort. This isn't even what we're talking about. You called the SD adapter a failed add-on like the 64DD, which is false. The 64DD discs weren't just big memory cards like the SD cards are. They were big, re-writable game discs. That's a pretty huge difference. And while Nintendo could use the SD card in conjunction with something like F-Zero to allow you to make big tracks, that's just the SD card acting like a big memory card. What part of that don't you understand?
Another big difference between the SD cards and the 64DD discs is that you could take pictures with your digital camera, save them onto an SD card, then plug the card into the GC adapter and import images into Mario Paint or something like that. You could never do that with the 64DD. The 64DD was just an add-on that would allow you to play games with a lot of extra writable space.