3rd August 2004, 9:09 AM
It could still be the same basic game, just with a better combat system (or not, if you don't want to) and redesigned puzzles for the dungeon. The reason why Zelda felt different when it lept to 3D was not because it was no longer 2D, it's because they changed the look and tone of the series. They could have kept the same art, the same music, the same atmosphere, etc., but they chose not to. If you look at what gave LA it's special feel, it really doesn't have much to do with the perspective.