21st July 2004, 2:11 PM
Artwork, that is more similar, since the two main artists on Doom are still with the company. And the lead programmer is of course the same. But game designers? Those are gone. Map designers? One person now at ID did one map for Ultimate Doom; all the others left years ago. It's a different group for many important parts...
So you never thought Doom had any atmosphere or anything? Not scary? Because I hear that the other way in most of what I read about Doom... yes, part of why a lot of people still like it is because it was so great when it came out. But isn't that why you remember most games? Because they were great when they came out? Sure, there were games that did more than Doom before it -- see Ultima Underworld (though that's an RPG) -- or not that long after it -- like System Shock or Dark Forces -- that also deserve to be remembered well, but I don't think anyone who is thinking could say with much credibility that Doom doesn't also belong on a shortlist of great PC games.
So you never thought Doom had any atmosphere or anything? Not scary? Because I hear that the other way in most of what I read about Doom... yes, part of why a lot of people still like it is because it was so great when it came out. But isn't that why you remember most games? Because they were great when they came out? Sure, there were games that did more than Doom before it -- see Ultima Underworld (though that's an RPG) -- or not that long after it -- like System Shock or Dark Forces -- that also deserve to be remembered well, but I don't think anyone who is thinking could say with much credibility that Doom doesn't also belong on a shortlist of great PC games.