16th July 2004, 5:09 PM
Quote:Overall, I'd say the console versions of these two really are better than the PC ports. I'd attribute that to Eidos' failings at that job myself. I don't own either port as you might imagine, but I've seen all I need to see. Now, I have only read a few things about the MMX ports. I downloaded the MMX demo, and found it VERY blocky in appearence, and thus inferior to the SNES version. Now, maybe they did some anti-aliasing for the full version or something, but the demo certainly didn't. I imagine similar things might be wrong with the other X games that made it to PC, but I don't know enough to be certain.
I have MMX-PC, but haven't really played the SNES version so I can't really judge... :D I thought it looked good, but I wasn't comparing it to the SNES game. I have heard that it isn't as good looking though, and it's probably true.
For your information, they also ported over MMX3, 4, and 5. Why they skipped 2 I don't know. But I did get 4 and 5. But they're PSX ports and came later, so I think that they are pretty much console-perfect. Those are good ports. I have a lot of PC games, actually, that came out both on PC and consoles -- Rollcage Stage II, Future Cop LAPD, Moto Racer 2, Need for Speed: High Stakes, MDK2, etc... many more... most of them are fine ports. Sure, some have annoyances. There are a lot of games that don't let you use the mouse in menus. Save systems can be annoying -- why does Super Puzzle Fighter II Turbo limit me to 2 save slots? Why do MMX4 and MMX5 have their save system broken into two seperate files each with about five files inside (emulating a PSX memcard)? Why does Beyond Good & Evil have such an annoying control scheme that makes me use the mouse in some menus and the keyboard in others, while always having to confirm with left mouse? Etc. But those things can usually be adjusted to and don't ruin the game unless there are other things wrong too, I'd say...
Quote:FF7 and FF8 did indeed get PC releases. Why didn't I go for them? Well, I could point out that my PC at the time SUCKED (though now I COULD play KOTOR for PC and make it look better), but I'll also point out that even if my PC could play those games (which had much higher requirements than they should have), I wouldn't get them for a few reasons.
Just play the PC demos of FF7 and FF8... it's painfully obvious that the resolution and sharpness doesn't work. The polygonal parts look great, but those backgrounds... ouch...
I played the FF8 demo a few months back and it's still painful to think about. :D
Oh, and as for KOTOR, I'd also bet that mouse control can work better in that kind of RPG than a gamepad...