26th May 2004, 12:30 PM
If you don't enjoy driving and flying around big cities, pulling off stunts and screwing around then I can understand how you would be disinterested in such a game. The GTA games are not going to be seen as classics ten years down the road, but they will be seen as games that ushered in a whole new era of open-ended gameplay. Imagine if you will a Cowboy Bebop game that blends the nonlinear bounty hunting and space portions of Privateer with planet levels that offer players large cities to explore on foot, car, or ship, with GTA-like freedom. That would make for one incredible Bebop game, don't you think?