14th May 2004, 9:35 AM
Lack of games was one of the N64's killing points, but that lack of games was contributed to the fact that developers were simply lured over to the PSX for reasons that have been discussed above.
As I am trying to say, Sony's similar strategy can applied and exploited against the DS, in the end slandering the system as a gimmick thats just a child's toy that can't handle the games that mainstream gamers want. In reality it might not be, just like the N64 might have been a great system with games that were a whole step above anything on the PSX except on terms of FMV, but it can still be perceived and effectively destroyed by the same kind of methods discussed.
Several conditions do not bode well for this system:
- its not down to earth, not in touch with the average gamer
- its not capable of direct competition with the PSP
- its image can be exploited as gimmicky, incapable of a real game experience, whether or not that is a reality
- Sony will most definite pull much power from spill over userbase from its console, something Nintendo does not have in comparison
- a good deal of Gameboy users will switch over to the PSP since they were on the average, exclusively Sony console fans - given the choice now, they will choose Sony. The PSP's simple entrance invariably means loss of marketshare for Nintendo.
- games might be complex in one fashion on the DS with its screen features, but the PSP will have its own complexities with higher tech power and storage space
And developers will buy into that kind of stuff because they still do. Once the developers prefer a system its kind of over for the other ones. Then it spirals because everyone jumps on the bandwagon.
Alien Space Marine, in backwards areas of the US and the rest of the world where people don't get any science or science is ignored due to Judeo-Christian cultural reasons, there are unbelievably, some people who believe the Sun revolves around the earth still.
As I am trying to say, Sony's similar strategy can applied and exploited against the DS, in the end slandering the system as a gimmick thats just a child's toy that can't handle the games that mainstream gamers want. In reality it might not be, just like the N64 might have been a great system with games that were a whole step above anything on the PSX except on terms of FMV, but it can still be perceived and effectively destroyed by the same kind of methods discussed.
Several conditions do not bode well for this system:
- its not down to earth, not in touch with the average gamer
- its not capable of direct competition with the PSP
- its image can be exploited as gimmicky, incapable of a real game experience, whether or not that is a reality
- Sony will most definite pull much power from spill over userbase from its console, something Nintendo does not have in comparison
- a good deal of Gameboy users will switch over to the PSP since they were on the average, exclusively Sony console fans - given the choice now, they will choose Sony. The PSP's simple entrance invariably means loss of marketshare for Nintendo.
- games might be complex in one fashion on the DS with its screen features, but the PSP will have its own complexities with higher tech power and storage space
And developers will buy into that kind of stuff because they still do. Once the developers prefer a system its kind of over for the other ones. Then it spirals because everyone jumps on the bandwagon.
Alien Space Marine, in backwards areas of the US and the rest of the world where people don't get any science or science is ignored due to Judeo-Christian cultural reasons, there are unbelievably, some people who believe the Sun revolves around the earth still.