13th May 2004, 11:25 PM
Whether or not Nintendo is consciously competing over disk space is a moot point because whether or not it decide to compete over that factor doesn't exempt it from the fact that there is competition on ALL FACTORS. It is like saying that Gamecube was not competing over the PS2 and Xbox over issues of DVD player and internet gameplay as a console, yet Nintendo's mistake of stonewalling that and pretending that its not going to compete over that factor. Unfortunately, the reality is that competition is over ALL FACTORS whether or not you choose to participate consciously. Quite obviously, even if Nintendo tried to make the GC a pure game console, the reality is that people didn't care, in terms of games, Nintendo still didn't deliver successfully because the PS2 and Xbox still had more games for systems that weren't pure game consoles. Not to mention for being a pure game console, Nintendo failed in not being creative enough to design a good business model around an Internet gaming system, of which they consistently blame on their lack of ability to brainstorm a successful business model for it.
In effect, the Gamecube is perceived in the market to be less of a game console than other consoles which weren't designed to be pure consoles.
Likewise, the DS is going down the same path. Its a handheld, and thats what it is. Its got great features with the double touch screen and stylus, chat, and various possibilities. The question is, will this in the end be hindered by the fact that it won't have the space to make top notch games to make it handheld the market will like ? Or will developers figure they would simply prefer to just use the PSP and make big projects and bring the handheld market to the level of literally "portable consoles" in gaming size, scope, and graphics.
Its like this, just because some fundamentalist Christians believe the Sun revolves around the Earth doesn't mean that it does that because they ignore modern science. Nintendo can't decide it wants to ignore the PSP's tech and storage level as competing factors just because it wants to create something different. To be competitive, it needs to be better than the PSP in all factors. As said, the storage is just one of them, and again, it could be a minor looking, yet Achilles Heel kind of deal.
Now can you understand that aspect of business competition ?
And your 2nd statement only made half sense, because its implicitly half contradictory. You say that the DS is N64 tech and doesn't require the space., while the PSP of PS2 tech requires the 1.8 gig, yet the PSX used a couple hundred megs... you do realize the PSX was inferior technology to the N64 ?
So whats your point ? Based on your reasoning, the N64 should have used even larger disk space, and likewise the DS should be the same.
In effect, the Gamecube is perceived in the market to be less of a game console than other consoles which weren't designed to be pure consoles.
Likewise, the DS is going down the same path. Its a handheld, and thats what it is. Its got great features with the double touch screen and stylus, chat, and various possibilities. The question is, will this in the end be hindered by the fact that it won't have the space to make top notch games to make it handheld the market will like ? Or will developers figure they would simply prefer to just use the PSP and make big projects and bring the handheld market to the level of literally "portable consoles" in gaming size, scope, and graphics.
Its like this, just because some fundamentalist Christians believe the Sun revolves around the Earth doesn't mean that it does that because they ignore modern science. Nintendo can't decide it wants to ignore the PSP's tech and storage level as competing factors just because it wants to create something different. To be competitive, it needs to be better than the PSP in all factors. As said, the storage is just one of them, and again, it could be a minor looking, yet Achilles Heel kind of deal.
Now can you understand that aspect of business competition ?
And your 2nd statement only made half sense, because its implicitly half contradictory. You say that the DS is N64 tech and doesn't require the space., while the PSP of PS2 tech requires the 1.8 gig, yet the PSX used a couple hundred megs... you do realize the PSX was inferior technology to the N64 ?
So whats your point ? Based on your reasoning, the N64 should have used even larger disk space, and likewise the DS should be the same.