12th May 2004, 10:41 AM
My first post was more a 'I liked Muzzle Velocity', but when I looked at the shots I realized that a realtime strategy game was actually likely behind that 'run around and shoot stuff' action in the movie -- the list of units on the bottom. I'm sure that has something to do with switching between them or something. So I'm happy... :)
Well, it's not like Muzzle Velocity (which is basically a realtime wargame where you can take control of any unit -- and then switch to a overview map. It has some annoying things (ordering units on the overview map is a pain -- they often don't seem to go where you tell them to, for one), but I haven't played anything exactly like it...)
Anyway, this looks like it's more squad-based. If you want a game with strategy that keeps the action moving, that makes sense... faster pace than setting up a system to have multiple groups. They clearly want that. So you can add groups to your squad and, I'm sure, remove them... and switch between your units whenever you want and give them orders. Sounds good.
Well, it's not like Muzzle Velocity (which is basically a realtime wargame where you can take control of any unit -- and then switch to a overview map. It has some annoying things (ordering units on the overview map is a pain -- they often don't seem to go where you tell them to, for one), but I haven't played anything exactly like it...)
Anyway, this looks like it's more squad-based. If you want a game with strategy that keeps the action moving, that makes sense... faster pace than setting up a system to have multiple groups. They clearly want that. So you can add groups to your squad and, I'm sure, remove them... and switch between your units whenever you want and give them orders. Sounds good.