12th May 2004, 10:26 AM
Um, DJ, making statements that strong based on one video? Doesn't seem smart. What N_A says is perfectly possible. Sure, the combat is action-heavy. But it certainly could have strong RTS elements -- like, along the lines I described in my post... why not? There are clearly lots of troops. You control one at a time, but how do the rest get controlled? Do you have the ability to give the other guys orders in some fashion? Can you switch around between the units and give them orders, or have AI settings, or set objectives for units and then go to the one you want to control... overview map? Who knows, we'll need to see more. But it certainly could have RTS elements and I'd be dissapointed if strategy game parts weren't in the game.