11th May 2004, 5:12 PM
The video is cool... you run around and shoot the other guys. :)
Now, how I wish it was... the guy you're controlling would be the same as anyone else -- no stronger or anything. But when he dies you could switch to other players. Oh, and ideally it'd be something like the classic PC game Muzzle Velocity (or, to a lesser degree, Dungeon Keeper -- there too you could 'take over' the monsters, but it worked differently) -- that is, with a overhead 2d map and the ability to 'take over' any unit you choose during the battle. It looks like it'll be more like a third-person shooter with lots of guys around, but I think it'd be cooler if it was a strategy title where you could choose which guy to be and switch to other guys (auto-switch to others in the squad, then if they all die to the overhead map). I thought Muzzle Velocity was cool and I still think something else should try to do that better... and given how the older AW games work this'd be the perfect universe...
Now, how I wish it was... the guy you're controlling would be the same as anyone else -- no stronger or anything. But when he dies you could switch to other players. Oh, and ideally it'd be something like the classic PC game Muzzle Velocity (or, to a lesser degree, Dungeon Keeper -- there too you could 'take over' the monsters, but it worked differently) -- that is, with a overhead 2d map and the ability to 'take over' any unit you choose during the battle. It looks like it'll be more like a third-person shooter with lots of guys around, but I think it'd be cooler if it was a strategy title where you could choose which guy to be and switch to other guys (auto-switch to others in the squad, then if they all die to the overhead map). I thought Muzzle Velocity was cool and I still think something else should try to do that better... and given how the older AW games work this'd be the perfect universe...